RPG Sales of 2025

Today's Deal of the Day at DriveThruRPG is Infinium Game Studios' system-agnostic supplement FlexTale Adventure Generator: Dungeons, which is 70% off for the next twenty-four hours! Grab it before the price goes back up!

Summary

This book aims to be the most complete, most comprehensive, most innovative authority on designing, creating, and running Dungeon-based adventures ever produced.

Simply put: If you are playing, or plan to play, any sort of fantasy tabletop roleplaying game, this book will help you.

Bringing together 35 years of gaming, both old-school through to today's most popular systems, the FlexTale Adventure Generator (FTAG) culminates a lifetime's passion for the hobby into a massively useful volume that can be instantly invaluable to any gaming group, in any context, using any rules system.

Whether you enjoy complex design and superbly intricate options, or if you prefer the calm simplicity of a straightforward six-sided die roll, the FTAG has been designed with you, and the time you have available, in mind.

All FlexTale books are designed with the many demands upon the G/DM in mind--they can be used immediately, with zero preparation, with any TTRPG rules system, in any campaign setting, at any gaming table. This book was created to be supremely useful to inspire grognards who have been gaming since the hobby's inception, yet accessible enough for complete novice and first-time G/DMs to find immediate excitement.

Free Sample​

It's six years old, but you're welcome to grab the FREE sample of the original FlexTale book that sparked all of this: the FlexTale Encounter Generator. Grab the free version here.

What you see in that free sample is about three orders of magnitude less useful, monumental, and awesome than this full FlexTale Adventure Generator, but as a free starting point, it's a decent enough preview.

You can also grab the FlexAI Guidebook Free Sample here. Using FlexAI is entirely optional as part of running the Encounters defined in this book, but this, too, is a decent preview of the sort of perspective, design, and approach that is being taken here.

Who is This For?​

If you're any of the following and you're reading this, then I'd recommend you click on the preview to get a sense of what's involved here. :)
  1. A time-pressed G/DM, who doesn't have time to prepare for tonight's session but still wants to present a ton of exciting options for the PCs.
  2. Planners, who want to devote a great deal of time, care, and attention to each and every aspect of their dungeon adventures, and who want to make sure that they have provided against every possible contingency that their players might pursue.
  3. A G/DM who is planning an adventure with intention, but wants creative inspiration and to be prompted with ideas, starting points, and to provide structure to their own notions.
  4. Writers who are authoring their own adventures, either to accelerate the process or to aid with areas in which they welcome assistance.
  5. World-builders who hope to drive the generation of their world in adaptation to the discoveries of the PCs at the more personal level, evolving the nature of their campaign world and its contents in a way that echoes the players' experience.
  6. G/DMs who want to run a one-shot adventure designed on the fly dynamically, with the option to turn it into an arbitarily-longer campaign.
  7. Anyone with plenty of great ideas and creativity, who is looking for structure and a way to organize all of their inspiration into something that can be put in front of players.
  8. A solo adventurer, who is looking for a system that generates entire, endless, interesting, unpredictable, and engaging campaigns.

Designed with Solo in Mind​

The FlexTale Adventure Generator has been designed at every level to fuel exciting, engaging, and surprising solo adventuring. Arguably the biggest challenge for any solo player is how to maintain the element of surprise--how can you be shocked, inspired, or excited about twists and turns that you yourself created?

Every single concept and tool in this book was designed with easy-to-use randomization, and explicit descriptions of how and when to keep revelations about the adventure's design a secret, or undetermined, until it's necessary.

What is This Thing?​

The FlexTale Adventure Generator (FTAG) is over 400 pages, and contains over 380 tables, dozens of optional rules, tons of tools and templates and other powerful resources that can be used immediately, by any D/GM, in any gaming context.

Whether you're playing a published adventure, creating your own, or want to generate an entirely dynamic adventure on the fly during a game session with no prep beforehand, this book provides simple instructions, easy-to-use tables, and straightforward dice rolls to spawn a truly infinite variety of engaging, interesting adventure content, no matter what your experience level.

How Do I Use This?​

There are two types of things you can do with this book.

1: Make dungeon maps.

2: Create dungeon adventure content.


You can use this book for one or the other of these. If you do both of them together, you're literally generating an entire adventure, from start to finish--or, more likely, not to a finish, so much as to an infinitely-unfolding narrative and exploraton of an entire gaming world. All with some simple dice rolls!

Each topic has a HUGE assortment of tools and rules and description, and you're free to mix and match your use of everything in whatever combination feels best for your needs and preferences.

1: Make Endless Dungeon Maps​

Dynamically generate a dungeon map using simple tables and visuals of dice rolls. You can use six-sided dice or d20s as you prefer.

You can harness the awesome power of FlexCrawl map Tiles, over 200 geomorphic map segments that fit together as seamlessly as possible in infinite combinations. Or, you can design your own dungeon maps using the structures and guidance and tools provided.

2: Create Infinite Adventure Content​

"Adventure content" is a term that includes all of the interesting things that the PCs see, fight, and interact with in their journies. You can use this book to quickly pick from a wealth of over 250 pieces of pre-defined and immediately-ready-to-use content. Or, you can use the tools in this book to generate your own, unique, brand-new adventure content, using a few dice rolls and some tables to create an infinite variety of engaging stuff for your PCs to do.

The FlexTale Adventure Generator defines seven categories of adventure content, as follows:
  • Secrets: Hidden passages and chambers.
  • Obstacles: Doors, boulders, rivers, and more.
  • Traps: From a spring-loaded needle on a pirate's chest to a minor cave-in that threatens to squish the entire party.
  • Encounters: Combat encounters, ambushes, lairs, traveling caravans, and much more.
  • Rewards: Not just piles of gold and swords, but maps, relationships, revelations, answers, information, blackmail, and much more!
  • Quests: The pulsing, innovative heart of the Adventure Generator. Over a hundred pages of easy-to-use, comprehensive structure for creating dynamic and engaging quests, narratives, and entire storylines with zero preparation and just a few dice rolls.
  • Exits: Not so much true escapes from the Dungeon itself, but rather trapdoors, chambers, caches, tombs, crypts, hideouts, and more temporary in-and-out diversions, basements, and side-quests that might be lurking beneath any dungeon floor.
For each type of adventure content, you get ALL of the following:
  • Overview: Optional rules, general tools, and considerations for how to run the content.
  • Canned Adventure Content: A simple 36-result table you can roll on to get an interesting and meaningful piece of that content immediately.
  • Create Your Own Adventure Content: A section on how to generate new, creative, dynamic adventure content: a few more dice rolls lets you create an infinite variety of unique, interesting new pieces of content! A true boon with unprecedented power for the time-pressed or creatively-exhausted G/DM, and especially for the solo adventurer!

The FlexTale Adventuring Difference​

FlexTale is an approach to roleplaying game design and session-running that operates on a simple thought: If you can create one thing that's cool, and you can identify the things about it that make it cool, and permute each of those things in different ways, then you have the building blocks to make an infinite varietey of cool things.

Identifying the how and why of what makes some aspect of a roleplaying game fun and exciting, and figuring out how to make that excitement flexible and endlessly diverse, is at the very core of what FlexTale attempts to make not only possible... but easy.

As with all other things FlexTale, everything in this book has been designed to be used with ANY set of PCs of ANY level, and scales accordingly. No two adventures or quests are the same.

The majority of the book is system-agnostic, and can be used easily with any TTRPG system. Some specific tools and elements contain rules language tailored to 5E, Pathfinder, Pathfinder Second Edition (P2E), OSR, and Dungeon Crawl Classics (DCC).

What's Included​

Inside the FlexTale Adventure Generator: Dungeons, you'll find:
  • Over 350 tables, most of which have been thoughtfully designed to be rolled with either a single six-sided die for straightforward and rapid results, or a d20 for more complicated results.
  • Over 50 FlexTables, each one four tables in one, with different results coding and probabilities based on the circumstances.
  • The most thorough, complete, versatile, and easy-to-use dynamic Quests system ever published.
  • Dozens of Utility Tables aimed at making it quick and easy to instantly generate dynamic adventure content.
  • Simplified FlexAI rules to drive dynamic and interesting creature behavior in combat and in social interactions.
  • And much, much more!

Content Previews​


AG_Generating_Maps_Preview_001.png



AG_Encounters_Skirmishers_001.jpg



AG_Encounters_Preview_YES_001.jpg



AG_Dungeon_Quest_Specifics_YES.jpg



AG_Dungeon_Quests_Overview_YES.jpg



AG_Dungeon_Chase_YES.jpg

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For the next two weeks, Marshal Games has made their Savage Worlds campaign setting Amanar - World of the Dawn available for only $2.00, a 50% discount! Pick it up before the sale ends!

Marshal Games proudly presents a fantasy setting seven years in the making!​


Amanar - World of the Dawn​

Amanar is a sprawling high fantasy setting richly detailed with ancient empires, diverse magic, mythical creatures, and in-depth cultures across continents and ages. From the venerable Elhalian Empire to fierce Dragonborn clans and ingenious Gnomish cities, this setting provides a wealth of lore, political intrigue, and adventure hooks perfectly tailored for Savage Worlds. GMs and players will find everything they need to craft epic stories within a modular and immersive world.

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From now through the end of November, Precis Intermedia is offering their Iron & Gold Expanded RPG for 20% off! Click on the link to apply the discount.

DESIGNED FOR FANTASY ACTION AND ADVENTURE WITHOUT BREAKING YOUR BUDGET!

This expanded game compiles the Iron & Gold core book, Enhancement Pack, Chronicles of Amherth, and more in one book, offering the same content as the softcover.

It is an age when heroes ventured to the places that the bulk of civilized lands feared - into a fantastic world of arcane wizards, bold warriors, powerful kings, and fell beasts. The voyages were perilous, but the rewards were great. Thrust your heroes into epic swords and sorcery quests. Portray fantasy classics like dwarves, elves, goblins, centaurs, and other species as warriors, wizards, holy men, shamans, and more. Will they find glory or treachery, triumph or an early death?

Iron & Gold is fast, ready-to-use, and adaptable. You don't have to learn a complicated system, refer to scores of tables, or spend all day creating characters. You can either create custom characters for the game or dive right in with any of the included templates. The game is designed to be light; it has a small footprint and extremely low price tag - it's not overloaded with tons of rules or an excess of information you just won't need. It's meant to get you running quickly so you can have a good time.

Over the years, there have been two common requests: a genreDiversion i fantasy game and a genreDiversion i version of Iron Gauntlets. This is it, wrapping the spell-less magic system into the fast-playing GDi framework, along with a simplified yet broad-covering armor system and 8 player races.

FEATURES
  • Optimized System & File
    Iron & Gold includes the revised genreDiversion i (1.2) rules, which provides flexible and consistent mechanics for all sorts of fantasy species, monsters, magic, and combat, utilizing 2 six-sided dice. The design of the PDF file has also been optimized, so you can download and print it more quickly than similarly-sized products.

  • Ready-to-use templates to get into the action quickly
    Choose from 24 heroes, including an Elven Explorer, Satyr Shaman, Goblin Wizard, Halfling Bandit, Dwarven Warrior, and various others.

  • Five Forms of Magic
    Incorporate Crafting fabrics to reshape reality, Divinity endowments to call on assistance from otherworldly powers, Totem entrancements to enlist familiars and manifest your spirit guide, Umbra expressions to control the elements, and Essence paths to enhance mental and physical focus.

  • Five ready-to-play adventure scenarios
    Perfect as a diversion from your other games or as part of an ongoing campaign.

  • Sample setting
    The world of Amherth is included to quickly launch new campaigns.

  • Story ideas
    Numerous story ideas to help create your own fantasy scenarios.

  • Compatible
    Use with Active Exploits Diceless, or convert characters and material from Treasure Awaits! and Iron Gauntlets. Combine with Ghostories for more magic and monsters, EarthAD.2 for more creatures to battle, Coyote Trail for specialized horse and wagon rules, and Mean Streets for chases.

  • 8.5x11" blank sheets and Disposable Dice™
    Print a single page for easy-to-assemble paper dice when none are available.
UPGRADE NOTE: If you previously purchased the core rules, you can get this PDF and its softcover version at a discounted price. If you purchased the core rules, Enhancement Pack, and Chroncles of Amherth, you can get this PDF for free, plus a discount on the softcover. Contact Precis intermedia with proof of purchase for upgrading.

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