For those interested in the ongoing discussions of the relationship between mechanics and fiction in an RPG, there is a good review of the new fortune cards over on RPGnet.
The reviewer is critical of Fortune cards for an excessive abstraction of mechanical benefits away from the content of the fiction. I think this is an interesting line of criticism, different from discussions about price, randomisation/collectability, etc.
The reviewer is critical of Fortune cards for an excessive abstraction of mechanical benefits away from the content of the fiction. I think this is an interesting line of criticism, different from discussions about price, randomisation/collectability, etc.
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