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<blockquote data-quote="malladin" data-source="post: 2626859" data-attributes="member: 8230"><p>Cheers for the clarification Steve! my next question would be how do new people get support from the industry to learn, theres not a lot of support out there from the existing publishers, lets face it this thread has ably demonstrated the importence of the 'my bottom dollar is all that matters and its about the business not the community 'attitude is prevailent among a lot of people. Trial and error is a great teacher and if quality reflects sales then people should soon adjust and other companies should be prepaired to weather some affect on their sales for the good of the hobby, that ones going to be popular maybe more lessons in why no one who was helped by the opportunities and support given them owes anyone else anything. It worries me some people think newbies, or indeed the 'small fish' shouldnt have the opportunity to experiment and learn. I agree there has to be a balance, but where. I don't want to buy s**t products more than the next person, but I've had a few from the shelf of my FLGS. Nor do I want to be ripped off by someone who doesn't care, but its been said earlier by Chuck your not likely to make the effort to publish if you don't care, except in the case of rip off merchants. Appearence, layout etc are important but won't make a poor product good, nor will great production cover up c**p. Given the interesting comments from you so far I'd like to know what you think ?</p></blockquote><p></p>
[QUOTE="malladin, post: 2626859, member: 8230"] Cheers for the clarification Steve! my next question would be how do new people get support from the industry to learn, theres not a lot of support out there from the existing publishers, lets face it this thread has ably demonstrated the importence of the 'my bottom dollar is all that matters and its about the business not the community 'attitude is prevailent among a lot of people. Trial and error is a great teacher and if quality reflects sales then people should soon adjust and other companies should be prepaired to weather some affect on their sales for the good of the hobby, that ones going to be popular maybe more lessons in why no one who was helped by the opportunities and support given them owes anyone else anything. It worries me some people think newbies, or indeed the 'small fish' shouldnt have the opportunity to experiment and learn. I agree there has to be a balance, but where. I don't want to buy s**t products more than the next person, but I've had a few from the shelf of my FLGS. Nor do I want to be ripped off by someone who doesn't care, but its been said earlier by Chuck your not likely to make the effort to publish if you don't care, except in the case of rip off merchants. Appearence, layout etc are important but won't make a poor product good, nor will great production cover up c**p. Given the interesting comments from you so far I'd like to know what you think ? [/QUOTE]
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