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The World of Inzeladun/Conan d20 Forum
General Discussion
RPGs ?!?
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<blockquote data-quote="Grimhelm" data-source="post: 4049144" data-attributes="member: 37079"><p>Yeah. What he said. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>The Roland group was probably the highlight of gaming for me. We had many people in the group with a cohesive dream. We obsessed about it. Now, well, we are lucky to get someone who can even show up on time, let alone go home talking about it. Yet, it is curious to note that the Roland group began to suffer when individual interests began to outweigh the concerns of the group. Once this took place evil crept in and the group unravelled. </p><p></p><p>Frankly, the game isn't really engineered for self-serving characters. Sci-fi offered new possibilities. I think, Vince, that you should give it a try regardless of how people think about their characters. Remember, sometimes a character must be realized. Sometimes we don't come to the table with fully formed ideas but those ideas can grow organically. For me, I needed to understand the universe before I could see characters in it. Still, my underlying reasons for lack of initiative remain. We need players who care!</p></blockquote><p></p>
[QUOTE="Grimhelm, post: 4049144, member: 37079"] Yeah. What he said. :) The Roland group was probably the highlight of gaming for me. We had many people in the group with a cohesive dream. We obsessed about it. Now, well, we are lucky to get someone who can even show up on time, let alone go home talking about it. Yet, it is curious to note that the Roland group began to suffer when individual interests began to outweigh the concerns of the group. Once this took place evil crept in and the group unravelled. Frankly, the game isn't really engineered for self-serving characters. Sci-fi offered new possibilities. I think, Vince, that you should give it a try regardless of how people think about their characters. Remember, sometimes a character must be realized. Sometimes we don't come to the table with fully formed ideas but those ideas can grow organically. For me, I needed to understand the universe before I could see characters in it. Still, my underlying reasons for lack of initiative remain. We need players who care! [/QUOTE]
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