Stormborn
Explorer
Working on the next arc (c. 3-5th level) for my new campaign. The essence is the PCs are hired by a duplicitous Binder (who I still need to stat) hires the PCs under the guise of attempting to recover some of his people's lost knowledge from their ancient homeland, now an overgrown jungle. They are looking for a specific temple. Along the way they will encounter some brachiating ape-men (orcs with a climb speed and some minor adjustments), possibly a deinoychus, and griffon that is more tiger/parrot than lion/eagle. Throw in some minor fey, animals, and a magic beast or two.
However, at the end of this little wilderness crawl I want them to come to a ruined temple/city in the Central American style for a bit of dungeon crawl (during which the nefarious binder will sneak off to find the seals he was really looking for).
What I need is a good map of such a ruin (preferably for free) and any suggestions for what might be lurking in or guarding a temple to a dying god turned vestige. I figure the ape-men treat it as taboo and dont go near it. I want to avoid a lot of undead/constructs because a) we have done a lot of that and b) one of the PCs is a beguiler who hasn't been able to do much in a vermin/undead heavy 1st arc.
Ideas? Links? Etc?
However, at the end of this little wilderness crawl I want them to come to a ruined temple/city in the Central American style for a bit of dungeon crawl (during which the nefarious binder will sneak off to find the seals he was really looking for).
What I need is a good map of such a ruin (preferably for free) and any suggestions for what might be lurking in or guarding a temple to a dying god turned vestige. I figure the ape-men treat it as taboo and dont go near it. I want to avoid a lot of undead/constructs because a) we have done a lot of that and b) one of the PCs is a beguiler who hasn't been able to do much in a vermin/undead heavy 1st arc.
Ideas? Links? Etc?