One concern, if the new minions are just lower level standard monsters, will the new solos just be higher level standards? There's even more that goes into a good solo than just having a lot of hit points.
Or unaligned could just as easily be, "I refuse to align myself with law or chaos, good or evil, I care naught but for the balance."
You say "gamey", but minions were always more of a storytelling tool than anything else. The DM decides if this creature is gonna be one of those orcs mooks from LotR, which got killed by the droves, or if this creature is gonna be Lurtz, which gave Aragorn a run for his money.
Or maybe that Olympic torchbearer orc that Legolas couldn't kill, even though later he takes out a mumakil with just as many arrows.
Fanaelialae said:What if you want a character who says, "I refuse to align myself with law or chaos, good or evil, or neutrality, I care naught for these abstract philosophies"?
Unaligned would be more like, "You crazy aligned guys do whatever you're gonna do, just leave me out of it". It's effectively self-interested, but not to the point of evil. An unaligned person isn't likely to screw someone else over to get what they want, but they also aren't going to run into a burning orphanage, or act to preserve the cosmic balance without a good reason to do so. They're unaligned.
A simple fix to "5e minions" would be to give them a theme that does nothing but boost damage and have a rule that allows players to automatical deal average damage against monsters that are a certain level below them instead of rolling.
Sure, but by the time you're fighting Level 27 giant minions, you are probably something akin to Thor, bashing giants left and right with your hammer. Or John Carter, cutting down Warhoons by the dozen to protect Dejah Thoris.One of the problems that i had with minions was that damn 1 hit point they had. You could see a lvl 27 titan minion with 1 hit point. That titan could die with one at will power that didn't even target him! Also the +30 to attack that this titan might had also didn't contribute to be a believable monster to me.
I can see your point and that is the reason i only had minions at low levels. Yes, some orcs, goblins and skeletons could be so weak and die with one hit. But at higher levels i can hardly envisage 1hp creatures with absurb attack bonuses and defenses.
Mm. To me, this gets at the core disconnect within the alignment system: Is it about how you behave, or is it about what you believe?
If the former, then True Neutral and Unaligned are the same thing. You sometimes do good things and sometimes evil things, sometimes lawful and sometimes chaotic. You can have an elaborate philosophical justification for this, or not, but the result is the same either way.
If the latter, then there is a meaningful distinction between True Neutral and Unaligned, but it also implies a hard look at some of the ways in which alignment has traditionally been used. If you believe in the ideals of Good, but constantly fall short, you'd still qualify as Good. If you support a Lawful society, it doesn't matter if you yourself are an untrustworthy rogue. Myself, I like this approach, but it doesn't quite square with what we're used to.
It's honestly a subtle philosophical point: is the absence of allegiance to a morality an allegiance in and of itself? Is nothing a thing independent of its concept as not-a-thing? Can one be amoral without being immoral? Is "neutrality" a cosmological power in and of itself, or is it simply what exists when one does not choose one or the other? Can one choose to be neutral without also choosing to be unaligned?
That's why they probably should be rolled together. Let individual players futz with whether "unaligned" means no alignment or means a refusal to be aligned or means simple neutrality. The term is strong enough to encompass all of those things and more. Alignments have never meant just one thing (lawful != "obeys the laws," except when it does)
It sucks, but I can't rep you at the moment either.Mm. To me, this gets at the core disconnect within the alignment system: Is it about how you behave, or is it about what you believe?
If the former, then True Neutral and Unaligned are the same thing. You sometimes do good things and sometimes evil things, sometimes lawful and sometimes chaotic. You can have an elaborate philosophical justification for this, or not, but the result is the same either way.
If the latter, then there is a meaningful distinction between True Neutral and Unaligned, but it also implies a hard look at some of the ways in which alignment has traditionally been used. If you believe in the ideals of Good, but constantly fall short, you'd still qualify as Good. If you support a Lawful society, it doesn't matter if you yourself are an untrustworthy rogue. Myself, I like this approach, but it doesn't quite square with what we're used to.