Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Rule of Three: 7 Feb. 2014
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primal" data-source="post: 6259863" data-attributes="member: 30678"><p>Exactly! And fighters who damaged a wizard would disrupt his spell, which balanced things a bit (at least if the wizard didn't have Stoneskin on him). When we converted our high-level AD&D characters to 3E, I was shocked to realize that my fighter died at least once every session, sometimes even two or three times! And most often due to "poor" saves (i.e. 'cuz I only had something like +12 Fort and +8 Will, and needed to roll 15+ every time). I got to read most of the comics and novels in my DM's book shelf during those 3E years, just waiting to be raised or resurrected. </p><p></p><p>I've always thought that the logic behind "squishy-wizards-earning-the-right-to-rule-the-world-if-they-survive" type of reasoning is seriously flawed. I've played every iteration of the game since BECMI, and it never felt right, especially considering that today's paradigms are different from those days. However, at least in AD&D your fighter had decent saves and could automatically disrupt spellcasting. 4E added a lot more balance between classes, and Pathfinder has a lot of archetypes and feats to make fighters more "specialized" (for example, you can pick up a few feats to disrupt spells and deflect ray spells with your shield). </p><p></p><p>Extra attacks vs. Wish, Miracle, Power Word : Kill, etc.? Sheesh... I'd hoped that 5E would have learned a few lessons from 4E. </p><p></p><p>Yet this is just my opinion. I know a lot of people enjoy a different kind of game, and that's just fine.</p></blockquote><p></p>
[QUOTE="Primal, post: 6259863, member: 30678"] Exactly! And fighters who damaged a wizard would disrupt his spell, which balanced things a bit (at least if the wizard didn't have Stoneskin on him). When we converted our high-level AD&D characters to 3E, I was shocked to realize that my fighter died at least once every session, sometimes even two or three times! And most often due to "poor" saves (i.e. 'cuz I only had something like +12 Fort and +8 Will, and needed to roll 15+ every time). I got to read most of the comics and novels in my DM's book shelf during those 3E years, just waiting to be raised or resurrected. I've always thought that the logic behind "squishy-wizards-earning-the-right-to-rule-the-world-if-they-survive" type of reasoning is seriously flawed. I've played every iteration of the game since BECMI, and it never felt right, especially considering that today's paradigms are different from those days. However, at least in AD&D your fighter had decent saves and could automatically disrupt spellcasting. 4E added a lot more balance between classes, and Pathfinder has a lot of archetypes and feats to make fighters more "specialized" (for example, you can pick up a few feats to disrupt spells and deflect ray spells with your shield). Extra attacks vs. Wish, Miracle, Power Word : Kill, etc.? Sheesh... I'd hoped that 5E would have learned a few lessons from 4E. Yet this is just my opinion. I know a lot of people enjoy a different kind of game, and that's just fine. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rule of Three: 7 Feb. 2014
Top