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Rule of Three: 7 Feb. 2014
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<blockquote data-quote="Argyle King" data-source="post: 6259894" data-attributes="member: 58416"><p>At what point did I suggest that only the fighter should be able to lead armies? I didn't.</p><p></p><p>I'm simply saying the following two things: 1) There certainly are people who made an impact on the world due to martial prowess; many of those people listed above never would have gone on to conquer had they died before getting to that point, and 2) the idea that a game is somehow more fun if one class gets awesome reality shaping abilities without really having any drawbacks while the people sitting at the same table get to say "I swing my sword... oh wait! I'm high level, I get to swing my sword, again!" for every battle is ridiculous to me. </p><p></p><p>Heck, I'm not even suggesting that the second part of #2 isn't fun; it can be pretty cool to hack through a group of monsters. However, I am suggesting that it isn't fun when you're sitting at a table and the group has to politely ask the player of the wizard to not do anything for a few rounds so as to allow them to participate in the game while you're stuck just saying "I swing my sword again." I'd like to believe I'm not alone in feeling that adding a little bit more cost than what has traditionally been involved with high level spells in the past would improve the quality of the D&D experience. By all means, throw fireballs, zap things with lightning, turn people to stone, but there should -in my opinion- be a counterbalance to that.</p><p></p><p>Oddly, the D&D fiction seems to agree there should be some counterbalance to that as well; in spite of the fact that the mechanics I'm most familiar with never seem to support that. Page after page of fluff talks about how difficult it is to learn magic; how trying it is to wield cosmic powers through a mortal vessel. Yet, I don't believe I've ever seen that be supported in the editions of D&D I am most familiar with (which would be 3rd, 4th, and Pathfinder.) I'd like to see it supported; it makes sense to me that it would be.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 6259894, member: 58416"] At what point did I suggest that only the fighter should be able to lead armies? I didn't. I'm simply saying the following two things: 1) There certainly are people who made an impact on the world due to martial prowess; many of those people listed above never would have gone on to conquer had they died before getting to that point, and 2) the idea that a game is somehow more fun if one class gets awesome reality shaping abilities without really having any drawbacks while the people sitting at the same table get to say "I swing my sword... oh wait! I'm high level, I get to swing my sword, again!" for every battle is ridiculous to me. Heck, I'm not even suggesting that the second part of #2 isn't fun; it can be pretty cool to hack through a group of monsters. However, I am suggesting that it isn't fun when you're sitting at a table and the group has to politely ask the player of the wizard to not do anything for a few rounds so as to allow them to participate in the game while you're stuck just saying "I swing my sword again." I'd like to believe I'm not alone in feeling that adding a little bit more cost than what has traditionally been involved with high level spells in the past would improve the quality of the D&D experience. By all means, throw fireballs, zap things with lightning, turn people to stone, but there should -in my opinion- be a counterbalance to that. Oddly, the D&D fiction seems to agree there should be some counterbalance to that as well; in spite of the fact that the mechanics I'm most familiar with never seem to support that. Page after page of fluff talks about how difficult it is to learn magic; how trying it is to wield cosmic powers through a mortal vessel. Yet, I don't believe I've ever seen that be supported in the editions of D&D I am most familiar with (which would be 3rd, 4th, and Pathfinder.) I'd like to see it supported; it makes sense to me that it would be. [/QUOTE]
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