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General Tabletop Discussion
*Dungeons & Dragons
Rule of Three: 7 Feb. 2014
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<blockquote data-quote="Neonchameleon" data-source="post: 6260254" data-attributes="member: 87792"><p>Not good enough. If the caster novas on the fighter and stands a good chance then the fighter isn't powerful enough. Casters have many, many more tools than fighters to decide when, where, and whether to fight - if a fight isn't rigged in favour of the caster before it starts it means that the fighter screwed up. If the caster novas and beats the fighter then they've expended 90% of their resources to take away 100% of the fighters. They win the attrition battle.</p><p></p><p>Fighters need to be strong enough that for a caster to take them on head on is an act of stupidity. An obvious Darwin Award. The fighter needs to be strong enough that casters <em>run like buggery rather than take them on directly unless they outnumber them</em>.</p><p></p><p>And tricky types need to be able to play trickster against the wizard. The wizard should be a tricky type, not a brute force type. The wizard/rogue comparison should be the one that looks for the balance point.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6260254, member: 87792"] Not good enough. If the caster novas on the fighter and stands a good chance then the fighter isn't powerful enough. Casters have many, many more tools than fighters to decide when, where, and whether to fight - if a fight isn't rigged in favour of the caster before it starts it means that the fighter screwed up. If the caster novas and beats the fighter then they've expended 90% of their resources to take away 100% of the fighters. They win the attrition battle. Fighters need to be strong enough that for a caster to take them on head on is an act of stupidity. An obvious Darwin Award. The fighter needs to be strong enough that casters [I]run like buggery rather than take them on directly unless they outnumber them[/I]. And tricky types need to be able to play trickster against the wizard. The wizard should be a tricky type, not a brute force type. The wizard/rogue comparison should be the one that looks for the balance point. [/QUOTE]
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Rule of Three: 7 Feb. 2014
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