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Rule Zero?
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<blockquote data-quote="SlyDoubt" data-source="post: 5789717" data-attributes="member: 6667337"><p>How much more can they do before it's simply annoying? It's up to the DM and players to decide how they want to play. The book explains that rules can be changed as much as you would like but it gives guidelines for doing so. I don't know how explicit you want something to be. </p><p></p><p>What you meant to say probably was that 3.X encouraged players to learn the rules and have control over their characters (via rules) in ways that they hadn't previously. Which causes conflict where possibly before there wasn't much or any. Which boils down to an issue between humans, not the presence or lack of rule zero.</p><p></p><p>3.X reinforced rule zero. To say it scrapped it is just a lie.</p></blockquote><p></p>
[QUOTE="SlyDoubt, post: 5789717, member: 6667337"] How much more can they do before it's simply annoying? It's up to the DM and players to decide how they want to play. The book explains that rules can be changed as much as you would like but it gives guidelines for doing so. I don't know how explicit you want something to be. What you meant to say probably was that 3.X encouraged players to learn the rules and have control over their characters (via rules) in ways that they hadn't previously. Which causes conflict where possibly before there wasn't much or any. Which boils down to an issue between humans, not the presence or lack of rule zero. 3.X reinforced rule zero. To say it scrapped it is just a lie. [/QUOTE]
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