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Rules compendium v Essentials DM kit
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<blockquote data-quote="TikkchikFenTikktikk" data-source="post: 5325778" data-attributes="member: 67494"><p>I'm about half-way through my front-to back reading of the Rules Compendium. (I'm a dad with a career, these things take longer than they used to!)</p><p></p><p>IMHO, everyone who plays D&D 4E should own the Rules Compendium. I'm very impressed with it. The organization, writing, quality of materials and design, everything is very good. </p><p></p><p>I've used it to run several games since it was released, and I've now removed my PHBs and DMGs from my DM kit in favor of the RC.</p><p></p><p>Except for the first two chapters that describe D&D, the points of light setting, and a few example traps monsters, powers, etc., it is all game mechanics. Checks, skills, combat, exploration, ...</p><p></p><p>If you are running a game you will need the DM Kit and Monster book to build your own adventures if you don't already own the DMGs and MMIII. You can probably do without if you are running published adventures. I'm running D&D Encounters tables with just the RC now.</p><p></p><p>You will need one of the Heroes books to create players. The RC has character creation mechanics, but none of the racial trait, class feature, feat, or power descriptions.</p></blockquote><p></p>
[QUOTE="TikkchikFenTikktikk, post: 5325778, member: 67494"] I'm about half-way through my front-to back reading of the Rules Compendium. (I'm a dad with a career, these things take longer than they used to!) IMHO, everyone who plays D&D 4E should own the Rules Compendium. I'm very impressed with it. The organization, writing, quality of materials and design, everything is very good. I've used it to run several games since it was released, and I've now removed my PHBs and DMGs from my DM kit in favor of the RC. Except for the first two chapters that describe D&D, the points of light setting, and a few example traps monsters, powers, etc., it is all game mechanics. Checks, skills, combat, exploration, ... If you are running a game you will need the DM Kit and Monster book to build your own adventures if you don't already own the DMGs and MMIII. You can probably do without if you are running published adventures. I'm running D&D Encounters tables with just the RC now. You will need one of the Heroes books to create players. The RC has character creation mechanics, but none of the racial trait, class feature, feat, or power descriptions. [/QUOTE]
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