Rules-independant sci-fi villain

Asmor

First Post
Here's a character I was working on. He's not really easy to toss into an existing campaign, but if you're planning a new sci-fi game, you could toss him in and adjust the details to suit your needs. There are no details for the background of the universe this takes place in; it's basically a feudal society spread out over many hundreds of worlds. Prime is the first world from which humanity was born, the Effacement is some sort of coordinated rebellion/uprising to overthrow the feudal government. I just came up with both while writing. :)

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Harold Markosha had grown up privileged, the son of minor royalty in a world far from Prime. His parents made sure he wanted for nothing, and want for nothing he did. He was an irresponsible brat, always causing mischief and shifting the blame to the house's servants. His parents knew the truth, of course, they weren't stupid, but they didn't particularly care. He quickly realized that he was quite literally above the law and made no secret about his corruption. What he wanted-- from a shiny blue p-cycle to the feisty redhead who cleaned his classroom-- he took. Harold became jaded and cruel, taking frequent trips to the jails to beat and torture the prisoners. Indeed, it was not uncommon for him to arrange for any who slighted him to be imprisoned, that he might exact a very personal revenge.

When the Effacement occurred, Harold's parents, ever resourceful, managed to escape the slaughter and hide out. Needless to say, Harold didn't take his new station too well. He was accustomed to being untouchable, omnipotent, and now was forced to skulk about and hide among the commoners. Eventually he sold his parents out to the New Order, and quickly squandered the considerable bounty he received to briefly relive his glory days. He then sunk into depression and ended up in jail after beating a drunkard to death.There he amassed a small group of followers through a combination of hope and fear; hope that he could get them out and fear because, quite frankly, he was a homocidal lunatic.

He made good on his promises, not simply engineering a jailbreak but a full scale takeover. The lucky guards were killed in the riot, the unlucky ones suffered slow and excruciatinlgly painful deaths as the prisoners' playthings.

A tactical team was called in by the government to retake the prison, but in a fateful twist, one of the soldiers was in fact Ryan Garosh, one of the few close friends Harold had growing up. The two began scheming and just as the rebellion appeard to be quashed, the other soldiers found themselves betrayed.

Now heavily armed, Markosha, Garosh and the remaining prisoners started a small-scale campaign of conquest. With Garosh's tactical expertise and Markosha's leadership, the Purge, as the makeshift army became known, quickly took over the surrounding area and then the city. The New Order considered the small planet unimportant and, without their help, the local government was eventually toppled and Markosha made dictator.

Hardly satisfied, Markosha turned his eyes to other planets and began planning. Some thought he sought to restore the old ways, but they were wrong. The old ways were weak. Markosha had visions of power... order... subjugation. His vision of the future had only room enough for two types; those who would kneel before him, and those who would be Purged.
 

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