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<blockquote data-quote="Left-handed Hummingbird" data-source="post: 23225" data-attributes="member: 268"><p>Yen. Definitely Yen. If not, you might as well scrap the money concept completely and make a "sash"-rank void of "real" money.</p><p></p><p>I don't think the Sash is going to become too powerful. I realize they were the "brokenest" path in 1.0, but it is another ball game. The flow of Yen is completely different. For one, there is no mercenary tactics any longer, second Sash'll need to keep yen to buffer their losses, third, everybody else is going to put their money into their items as soon as they can, thus, the sash can't pick quite as much from people as they used to. But most importantly; the sash can't buy powers inside fights any longer!</p><p></p><p>I believe the rules as presented by Wicht is on a whole balanced. I say "Go!"</p></blockquote><p></p>
[QUOTE="Left-handed Hummingbird, post: 23225, member: 268"] Yen. Definitely Yen. If not, you might as well scrap the money concept completely and make a "sash"-rank void of "real" money. I don't think the Sash is going to become too powerful. I realize they were the "brokenest" path in 1.0, but it is another ball game. The flow of Yen is completely different. For one, there is no mercenary tactics any longer, second Sash'll need to keep yen to buffer their losses, third, everybody else is going to put their money into their items as soon as they can, thus, the sash can't pick quite as much from people as they used to. But most importantly; the sash can't buy powers inside fights any longer! I believe the rules as presented by Wicht is on a whole balanced. I say "Go!" [/QUOTE]
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