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Rules/Rolls for Running a Shop
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<blockquote data-quote="Tovec" data-source="post: 5571280" data-attributes="member: 95493"><p>I love what Axel said. Taxes and other unthought of expenses make sense. In a lot of settings there are powerful merchant guilds, legal restrictions (from king?) or power hungry wizards to limit people just selling (and sometimes buying) magic items.</p><p> </p><p>Another idea to consider is that PCs sell gear to (willing) merchants at 50% because of supply and demand (along with the above). Mainly those merchants need product but aren't willing to pay full price.</p><p> </p><p>If they are setting up a shop and selling to other adventurers for 100% implies they have the ability to do so. Other adventurers will have to come in and buy stuff AND product won't exactly move swiftly as the customer will need the gold to buy it.</p><p> </p><p>Is this PC looking to retire? That's what an adventurer-shop owner probably is. A retired adventurer. Some of course do experiment and go out for supplies but traditional adventuring will go by the wayside.</p><p>These aren't bad things they're just different from regular gaming but can be very fun. I would love a player (or group) of mine to do this.</p><p> </p><p>Hope this helps and is easy to follow.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5571280, member: 95493"] I love what Axel said. Taxes and other unthought of expenses make sense. In a lot of settings there are powerful merchant guilds, legal restrictions (from king?) or power hungry wizards to limit people just selling (and sometimes buying) magic items. Another idea to consider is that PCs sell gear to (willing) merchants at 50% because of supply and demand (along with the above). Mainly those merchants need product but aren't willing to pay full price. If they are setting up a shop and selling to other adventurers for 100% implies they have the ability to do so. Other adventurers will have to come in and buy stuff AND product won't exactly move swiftly as the customer will need the gold to buy it. Is this PC looking to retire? That's what an adventurer-shop owner probably is. A retired adventurer. Some of course do experiment and go out for supplies but traditional adventuring will go by the wayside. These aren't bad things they're just different from regular gaming but can be very fun. I would love a player (or group) of mine to do this. Hope this helps and is easy to follow. [/QUOTE]
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