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<blockquote data-quote="Jacob" data-source="post: 5590277" data-attributes="member: 98644"><p>To note, the topic starter was actually referring to items he was making, and selling those at half price to a merchant would lose him money. You can refer to the <a href="http://www.d20srd.org/srd/skills/craft.htm" target="_blank">Crafting</a> and <a href="http://www.d20srd.org/srd/magicItems/creatingMagicItems.htm" target="_blank">Magic Item</a> creation pages for reference, but a quick summary to explain...</p><p></p><p>To make a simple Longsword, I need to put in 5 GP, and should I roll 20 on my craft check consistently, it will be done in about 3.5 days, where upon I can sell it for 15 and get 2/3 a profit. If I wanted to make it Masterwork, that's a total of 105 GP, and with the same rolls it will be done in in about 1 week and 5.83 days (I love fractions!) and sold for 315 GP. A +1 Longsword brings on the Magic Item rules. Start with a Masterwork Longsword, spend one day with it at the cost of 1067 GP and 85 XP, whereafter I can sell it for 2315 GP, getting a profit of 718 GP (if I made the sword as well). And during all this crafting I can roll Profession checks to make another form of profit. 8 hours Crafting, 8 hours Profession, and 8 hours of rest. The life of a businessmen is complete. And as a hobby, I slay beholders for the king. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p>*ahem* In both of these scenarios, I'm losing money if I sell my goods at 50%. Okay, just the Magic crafting, because no XP is being expended in basic crafting. Every 1 XP is worth 5 GP, and the expenses of the +1 Longsword even without making the word myself would be 1492 GP, and selling a +1 Longsword for even 50% given me a profit of -334.5 GP. Sure, the profit is 244.25 GP if bumped to 75%, but that's a number that really doesn't sit well with me. I should not only be able to find a buyer for my creation at 100%, but be able to sell all this loot I found at a dragon's nest which I risked my life for. If I have my own shop, shouldn't I be able to earn the full profit from the wealth I accumulated?</p></blockquote><p></p>
[QUOTE="Jacob, post: 5590277, member: 98644"] To note, the topic starter was actually referring to items he was making, and selling those at half price to a merchant would lose him money. You can refer to the [URL="http://www.d20srd.org/srd/skills/craft.htm"]Crafting[/URL] and [URL="http://www.d20srd.org/srd/magicItems/creatingMagicItems.htm"]Magic Item[/URL] creation pages for reference, but a quick summary to explain... To make a simple Longsword, I need to put in 5 GP, and should I roll 20 on my craft check consistently, it will be done in about 3.5 days, where upon I can sell it for 15 and get 2/3 a profit. If I wanted to make it Masterwork, that's a total of 105 GP, and with the same rolls it will be done in in about 1 week and 5.83 days (I love fractions!) and sold for 315 GP. A +1 Longsword brings on the Magic Item rules. Start with a Masterwork Longsword, spend one day with it at the cost of 1067 GP and 85 XP, whereafter I can sell it for 2315 GP, getting a profit of 718 GP (if I made the sword as well). And during all this crafting I can roll Profession checks to make another form of profit. 8 hours Crafting, 8 hours Profession, and 8 hours of rest. The life of a businessmen is complete. And as a hobby, I slay beholders for the king. :cool: *ahem* In both of these scenarios, I'm losing money if I sell my goods at 50%. Okay, just the Magic crafting, because no XP is being expended in basic crafting. Every 1 XP is worth 5 GP, and the expenses of the +1 Longsword even without making the word myself would be 1492 GP, and selling a +1 Longsword for even 50% given me a profit of -334.5 GP. Sure, the profit is 244.25 GP if bumped to 75%, but that's a number that really doesn't sit well with me. I should not only be able to find a buyer for my creation at 100%, but be able to sell all this loot I found at a dragon's nest which I risked my life for. If I have my own shop, shouldn't I be able to earn the full profit from the wealth I accumulated? [/QUOTE]
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