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Rules/Rolls for Running a Shop
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<blockquote data-quote="Jacob" data-source="post: 5615616" data-attributes="member: 98644"><p>Update on the situation after responses...</p><p></p><p></p><p>The 1 XP = 5 GP equation comes from the <a href="http://www.d20srd.org/srd/equipment/goodsAndServices.htm#spellcastingAndServices" target="_blank">Good and Services</a> section of spellcasting. As an example, having someone cast Greater Restoration for you would cost 3410 GP minimum (910 for the Spell Lvl * CL, and 2500 for the 500 XP cost).</p><p></p><p>And I've noticed the Economicon around the same time of my last post (almost a <em>month!?!</em>). I liked some things about it, and I disliked as well. All the same, a very well done piece of writing. Really all I can say until I delve deeper into the work.</p><p>1. It's high magic <strong>and</strong> high wealth. he's bluntly told us there are 20th Lvl casters who could make us the best gear if we had the wealth (why he's supposedly so worried?). Also, there are 9th Lvl casters (minimum) with +8 to save DCs (<em>more?</em>) casting Symbol of Sleep with spells to stop us from catching them as they work <em>petty crime</em>. That's 1000 GP of gems per casting. Yep.<img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>2. I apologize if I was a bit off in my reply...because I was. Let's just say that after being kicked around the world for so long with emphasis on the DM's theater rather than letting us play...it's gotten to me. I feel no entitlement other than wanting to be able to enjoy the game doing what we the Players wish to do, or at the very least something I mutually wish to do with the DM. No, I don't say this just because of the shop, but as a general sum up of what the game has been like. Issues!<img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></p><p></p><p>3. No, I don't think he uses many online resources due to the fact not only is his home computer shot, but his only other access is through work. Shame, because there are so many tools online which help the process along. I know he needs help with a lot of what he intends, but all the tools I could give him would be computer based, so...shame.<img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /></p><p></p><p>And now for the updates...</p><p></p><p>The DM pulled the plug on the shop, and has spearheaded us into a plot with the intention of ending in 4 months time (he said 3 months which would mean 6 sessions, but I don't believe that will happen considering circumstances). He doesn't really enjoy DMing considering the work that goes into it, which makes me wonder why he just doesn't stop entirely. However, he feels he needs to push to the end because he wants to give a proper finish to the game (even though he intended it to get to Lvl 20). Knowing this not only squashes my hope of ever having a prestigious shop, but having any investment in the game at all. It may be just be too much thinking and dread on my part, so I'll see what happens in the coming discussions and sessions.</p><p></p><p>In regards to logistics/rules of a shop...</p><p></p><p>1. I see no reason why it needs to be complicated</p><p>2. Why my DM wanted it to be complicated and therefore drop because he couldn't handle it</p><p>3. Why he needed to drop it if it's really not going to matter in 4 months time</p><p></p><p>I still insist it would be simple, and would be willing to try the method in my own DM time, but I believe I've already stated as such and being redundant.<img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /> Till that time comes to pass I really don't know how such a system would work, but it's something to plan for, because one of the Players is considering the idea via his Leadership followers. Will let you all know the status of that when it comes down, because it sounds like very unexplored territory considering the responses I've gotten thus far.</p></blockquote><p></p>
[QUOTE="Jacob, post: 5615616, member: 98644"] Update on the situation after responses... The 1 XP = 5 GP equation comes from the [URL="http://www.d20srd.org/srd/equipment/goodsAndServices.htm#spellcastingAndServices"]Good and Services[/URL] section of spellcasting. As an example, having someone cast Greater Restoration for you would cost 3410 GP minimum (910 for the Spell Lvl * CL, and 2500 for the 500 XP cost). And I've noticed the Economicon around the same time of my last post (almost a [I]month!?![/I]). I liked some things about it, and I disliked as well. All the same, a very well done piece of writing. Really all I can say until I delve deeper into the work. 1. It's high magic [B]and[/B] high wealth. he's bluntly told us there are 20th Lvl casters who could make us the best gear if we had the wealth (why he's supposedly so worried?). Also, there are 9th Lvl casters (minimum) with +8 to save DCs ([I]more?[/I]) casting Symbol of Sleep with spells to stop us from catching them as they work [I]petty crime[/I]. That's 1000 GP of gems per casting. Yep.:erm: 2. I apologize if I was a bit off in my reply...because I was. Let's just say that after being kicked around the world for so long with emphasis on the DM's theater rather than letting us play...it's gotten to me. I feel no entitlement other than wanting to be able to enjoy the game doing what we the Players wish to do, or at the very least something I mutually wish to do with the DM. No, I don't say this just because of the shop, but as a general sum up of what the game has been like. Issues!:-S 3. No, I don't think he uses many online resources due to the fact not only is his home computer shot, but his only other access is through work. Shame, because there are so many tools online which help the process along. I know he needs help with a lot of what he intends, but all the tools I could give him would be computer based, so...shame.:.-( And now for the updates... The DM pulled the plug on the shop, and has spearheaded us into a plot with the intention of ending in 4 months time (he said 3 months which would mean 6 sessions, but I don't believe that will happen considering circumstances). He doesn't really enjoy DMing considering the work that goes into it, which makes me wonder why he just doesn't stop entirely. However, he feels he needs to push to the end because he wants to give a proper finish to the game (even though he intended it to get to Lvl 20). Knowing this not only squashes my hope of ever having a prestigious shop, but having any investment in the game at all. It may be just be too much thinking and dread on my part, so I'll see what happens in the coming discussions and sessions. In regards to logistics/rules of a shop... 1. I see no reason why it needs to be complicated 2. Why my DM wanted it to be complicated and therefore drop because he couldn't handle it 3. Why he needed to drop it if it's really not going to matter in 4 months time I still insist it would be simple, and would be willing to try the method in my own DM time, but I believe I've already stated as such and being redundant.:angel: Till that time comes to pass I really don't know how such a system would work, but it's something to plan for, because one of the Players is considering the idea via his Leadership followers. Will let you all know the status of that when it comes down, because it sounds like very unexplored territory considering the responses I've gotten thus far. [/QUOTE]
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