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<blockquote data-quote="ECMO3" data-source="post: 9470941" data-attributes="member: 7030563"><p>After a bit of playing these are the two that annoy me the most:</p><p></p><p>1. New Grapple and Shove: Took skills out of it completely and eliminated the dump strength+Athletics expertise that a lot of Rogues used to grapple and shove effectively. Now it is just much more bland.</p><p></p><p>2. Weapon Masteries: We are using them, all of my PCs have them and I just don't think they bring anything of thematic value to the game, while slowing down combat. Combat was just as fun without them .... and faster. Because weapon masteries work so much better when optimized they really cause a wider gulf between the optimizers and the people trying to build a fun PC idea.</p><p></p><p>EDIT - thought of 2 more:</p><p></p><p>3. The new Monk - 1d6 martial arts, replacing most d4 weapon damage with d6, a free bonus action attack, dexterity on unarmed strikes and unarmored defense is too much on a 1-level dip. Some of these features should have been delayed to later.</p><p></p><p>4. Ranger 13th, 17th and 20th level class features</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9470941, member: 7030563"] After a bit of playing these are the two that annoy me the most: 1. New Grapple and Shove: Took skills out of it completely and eliminated the dump strength+Athletics expertise that a lot of Rogues used to grapple and shove effectively. Now it is just much more bland. 2. Weapon Masteries: We are using them, all of my PCs have them and I just don't think they bring anything of thematic value to the game, while slowing down combat. Combat was just as fun without them .... and faster. Because weapon masteries work so much better when optimized they really cause a wider gulf between the optimizers and the people trying to build a fun PC idea. EDIT - thought of 2 more: 3. The new Monk - 1d6 martial arts, replacing most d4 weapon damage with d6, a free bonus action attack, dexterity on unarmed strikes and unarmored defense is too much on a 1-level dip. Some of these features should have been delayed to later. 4. Ranger 13th, 17th and 20th level class features [/QUOTE]
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