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<blockquote data-quote="James Gasik" data-source="post: 9472637" data-attributes="member: 6877472"><p>These are better limiting factors IMO, if you want revival to be difficult in the campaign than loading the spells themselves with unnecessary minutia. Just don't let the spell be readily available!</p><p></p><p>As to the argument of "well, what if you're using magic items to cast raise dead?"- sure. In this case, the need for neutralizing poison would come up. I still don't think this is a good limiting factor- basically it comes down to "well, yeah, my players have the ability to revive the dead, but I want ways to make that harder"...when you could have just denied them the ability in the first place.</p><p></p><p>It basically creates another tier of revival spell. But instead of actually making a 6th level spell of "raise dead from poison/disease" you have "raise dead plus random other spell".</p><p></p><p>I am reminded of a story I heard online once. Players had a dead party member and needed them raised, but the DM was like "well, he's poisoned, you need to take care of that first".</p><p></p><p>Player was like "oh, ok, no problem. I cast <em>purify food and drink</em>".</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9472637, member: 6877472"] These are better limiting factors IMO, if you want revival to be difficult in the campaign than loading the spells themselves with unnecessary minutia. Just don't let the spell be readily available! As to the argument of "well, what if you're using magic items to cast raise dead?"- sure. In this case, the need for neutralizing poison would come up. I still don't think this is a good limiting factor- basically it comes down to "well, yeah, my players have the ability to revive the dead, but I want ways to make that harder"...when you could have just denied them the ability in the first place. It basically creates another tier of revival spell. But instead of actually making a 6th level spell of "raise dead from poison/disease" you have "raise dead plus random other spell". I am reminded of a story I heard online once. Players had a dead party member and needed them raised, but the DM was like "well, he's poisoned, you need to take care of that first". Player was like "oh, ok, no problem. I cast [I]purify food and drink[/I]". [/QUOTE]
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