Rules that people/you always forget

effective size grants multipliers to carrying capacity. useful for any creature with powerful build.

Bigger and Smaller Creatures

The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×¾, Tiny ×½, Diminutive ×¼, Fine ×1/8.


this works because it is based on size category, and powerful build can count as size category when it is beneficial for the player. even if this is not allowed by dms, most people forget the multipliers for sizes larger than medium. (or dividers for categories under medium.)
 

log in or register to remove this ad


Catch on fire rules. Especially the spells that might cause someone to catch fire (wall of fire).

Clerical turning of elementals. Often pointless because elemental hd are so high, but still I forget to even check.
 

When STR gets damaged, ppl often forget how this might slow them down and how it affects maximum-Dex to AC and certain skills...
 

After thinking on this for a bit I think most of my mistakes from forgotten rules relate to skill checks in one fashion or another. Pretty much unless its marked on my character sheet right beside the number I won't remember it.

-Remembering which skills are Trained Only, if we really really need to use them.


But yet you can make an untrained knowedge check (trained only skill).


"Untrained: An untrained Knowledge check is simply an Intelligence check. Without actual training, you know only common knowledge (DC 10 or lower)."
 

But yet you can make an untrained knowedge check (trained only skill).


"Untrained: An untrained Knowledge check is simply an Intelligence check. Without actual training, you know only common knowledge (DC 10 or lower)."

Which might as well be not trained at all. Most DCs for knowledge checks start at 15 at the low end.

I just find we ignore or forget a lot of related rules when it comes to MANY skills. That was just one that was half-related. Our DMs do a good job at adjudicating skill checks all around so its not a big deal and even more fun than using the rules as written.
 


Eating is necessary.

PHB p164 as part of the Forced Marching rules, "In a day of normal walking, a character walks for 8 hours. The rest of the daylight time is spent making and breaking camp, resting, and eating."

PHB p.224 under Dominate Person spell, "Once you have given a dominated creature a command, it continues to attempt to carry out that command to the exclusion of all other activities except those necessary for day-to-day survival (such as sleeping, eating, and so forth)."

While there are no specific rules for eating, it is expected you do so to some degree daily. "Normal walking" implies you are eating, but that only counts if you have intentionally stocked food, or have accomplished some other method for obtaining food. You cannot be assumed to have eaten if you have no food supplies, or if you've run out of and not restocked your food supplies. Under the Dominate Person entry, this is "Necessary for day-to-day survival", therefore RAI (Or hey, maybe RAW), a character who's not actively eaten in a day (Or lets stretch it to 2 days, for "day-to-day") has died.
 
Last edited:

Eating is necessary.

PHB p164 as part of the Forced Marching rules, "In a day of normal walking, a character walks for 8 hours. The rest of the daylight time is spent making and breaking camp, resting, and eating."

PHB p.224 under Dominate Person spell, "Once you have given a dominated creature a command, it continues to attempt to carry out that command to the exclusion of all other activities except those necessary for day-to-day survival (such as sleeping, eating, and so forth)."

While there are no specific rules for eating, it is expected you do so to some degree daily. "Normal walking" implies you are eating, but that only counts if you have intentionally stocked food, or have accomplished some other method for obtaining food. You cannot be assumed to have eaten if you have no food supplies, or if you've run out of and not restocked your food supplies. Under the Dominate Person entry, this is "Necessary for day-to-day survival", therefore RAI (Or hey, maybe RAW), a character who's not actively eaten in a day (Or lets stretch it to 2 days, for "day-to-day") has died.

Ack- where were you when I was involved in a discussion about what induced fatigue and couldn't find explicit wording requiring PCs sleep? Found OTHER text strongly implying it was necessary, but...*sigh*
 


Remove ads

Top