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*Dungeons & Dragons
Running a fishing skill check
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<blockquote data-quote="Mistwell" data-source="post: 9590200" data-attributes="member: 2525"><p>I'd run it as a skill challenge:</p><h3><strong>Skill Challenge: The Great Catch</strong></h3><p><strong>Goal:</strong> The players must successfully catch a set number of fish (or a particularly legendary fish) before time runs out or resources deplete.</p><p></p><p><strong>DC:</strong> Use the standard formula of <strong>9 + party proficiency bonus</strong> (adjust as needed for difficulty).</p><p></p><p><strong>Success Condition:</strong> Players must achieve <strong>twice the number of successes as there are PCs</strong> before reaching their failure limit.</p><p></p><p><strong>Failure Condition:</strong> The party fails if they accumulate failures equal to the number of PCs (e.g., 3 failures in a 3-PC group).</p><h3><strong>Context & Stakes:</strong></h3><p>The players might be fishing for:</p><p></p><ul> <li data-xf-list-type="ul">A village fishing contest with a grand prize.</li> <li data-xf-list-type="ul">A survival situation where they need to catch food before nightfall.</li> <li data-xf-list-type="ul">A rare and mystical fish needed for a ritual, potion, or favor.</li> <li data-xf-list-type="ul">A bet with a local fisherman who’s skeptical of their skills.</li> </ul><p>Failure might mean:</p><p></p><ul> <li data-xf-list-type="ul">Losing to a rival fisherman and facing their mockery.</li> <li data-xf-list-type="ul">Going hungry (if it’s a survival situation).</li> <li data-xf-list-type="ul">Angering a deity or spirit that demanded an offering of fish.<br /> <br /> <br /> </li> <li data-xf-list-type="ul"> <h3><strong>Skill Uses (Examples & Ideas):</strong></h3> Each player must use a different skill each round, but multiple players can use the same skill at different times. Let them get creative!<br /> <ul> <li data-xf-list-type="ul"><strong>Dexterity (Acrobatics or Sleight of Hand):</strong><br /> <ul> <li data-xf-list-type="ul">Quick reflexes to yank the line when a fish bites.</li> <li data-xf-list-type="ul">Using finesse to weave a net effectively.</li> <li data-xf-list-type="ul">Spearfishing with precision.</li> </ul></li> <li data-xf-list-type="ul"><strong>Strength (Athletics):</strong><br /> <ul> <li data-xf-list-type="ul">Wrestling a particularly large fish onto the boat.</li> <li data-xf-list-type="ul">Dragging in a heavy net full of fish.</li> <li data-xf-list-type="ul">Holding onto a fishing rod as a massive fish tries to escape.</li> </ul></li> <li data-xf-list-type="ul"><strong>Wisdom (Survival or Perception):</strong><br /> <ul> <li data-xf-list-type="ul">Reading the water to find the best fishing spots.</li> <li data-xf-list-type="ul">Tracking fish movements based on the time of day.</li> <li data-xf-list-type="ul">Noticing subtle signs of a fish lurking beneath the surface.</li> </ul></li> <li data-xf-list-type="ul"><strong>Intelligence (Nature or Investigation):</strong><br /> <ul> <li data-xf-list-type="ul">Knowing what bait will work best for a specific fish.</li> <li data-xf-list-type="ul">Understanding how to use water currents to their advantage.</li> <li data-xf-list-type="ul">Identifying a rare fish and using the right technique to lure it in.</li> </ul></li> <li data-xf-list-type="ul"><strong>Charisma (Persuasion, Deception, or Performance):</strong><br /> <ul> <li data-xf-list-type="ul">Boasting to other competitors to psych them out.</li> <li data-xf-list-type="ul">Making fish noises to attract them (if they can justify it!).</li> <li data-xf-list-type="ul">Performing an ancient fisherman’s chant to increase luck.</li> </ul></li> </ul></li> <li data-xf-list-type="ul">[HR][/HR]<br /> <h3><strong>Complications & Roleplaying Fun:</strong></h3> To keep things lively, add <strong>narrative twists</strong> each round:<br /> <ul> <li data-xf-list-type="ul"><strong>A rival NPC fisherman</strong> taunts the players, trying to distract them.</li> <li data-xf-list-type="ul"><strong>A sudden rainstorm</strong> forces players to adjust their methods.</li> <li data-xf-list-type="ul"><strong>A big catch!</strong> Someone hooks something massive—will they reel it in or lose their line?</li> <li data-xf-list-type="ul"><strong>A mischievous creature</strong> (like a water sprite) steals bait or tangles lines.</li> </ul></li> <li data-xf-list-type="ul">[HR][/HR]<br /> <h3><strong>Conclusion:</strong></h3> <ul> <li data-xf-list-type="ul"><strong>If they succeed,</strong> they pull in a legendary haul, win the contest, or catch the rare fish they need.</li> <li data-xf-list-type="ul"><strong>If they fail,</strong> they either come up empty-handed or get a <strong>consolation prize</strong>—maybe a boot instead of a fish!</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="Mistwell, post: 9590200, member: 2525"] I'd run it as a skill challenge: [HEADING=2][B]Skill Challenge: The Great Catch[/B][/HEADING] [B]Goal:[/B] The players must successfully catch a set number of fish (or a particularly legendary fish) before time runs out or resources deplete. [B]DC:[/B] Use the standard formula of [B]9 + party proficiency bonus[/B] (adjust as needed for difficulty). [B]Success Condition:[/B] Players must achieve [B]twice the number of successes as there are PCs[/B] before reaching their failure limit. [B]Failure Condition:[/B] The party fails if they accumulate failures equal to the number of PCs (e.g., 3 failures in a 3-PC group). [HEADING=2][B]Context & Stakes:[/B][/HEADING] The players might be fishing for: [LIST] [*]A village fishing contest with a grand prize. [*]A survival situation where they need to catch food before nightfall. [*]A rare and mystical fish needed for a ritual, potion, or favor. [*]A bet with a local fisherman who’s skeptical of their skills. [/LIST] Failure might mean: [LIST] [*]Losing to a rival fisherman and facing their mockery. [*]Going hungry (if it’s a survival situation). [*]Angering a deity or spirit that demanded an offering of fish. [*][HEADING=2][B]Skill Uses (Examples & Ideas):[/B][/HEADING] Each player must use a different skill each round, but multiple players can use the same skill at different times. Let them get creative! [LIST] [*][B]Dexterity (Acrobatics or Sleight of Hand):[/B] [LIST] [*]Quick reflexes to yank the line when a fish bites. [*]Using finesse to weave a net effectively. [*]Spearfishing with precision. [/LIST] [*][B]Strength (Athletics):[/B] [LIST] [*]Wrestling a particularly large fish onto the boat. [*]Dragging in a heavy net full of fish. [*]Holding onto a fishing rod as a massive fish tries to escape. [/LIST] [*][B]Wisdom (Survival or Perception):[/B] [LIST] [*]Reading the water to find the best fishing spots. [*]Tracking fish movements based on the time of day. [*]Noticing subtle signs of a fish lurking beneath the surface. [/LIST] [*][B]Intelligence (Nature or Investigation):[/B] [LIST] [*]Knowing what bait will work best for a specific fish. [*]Understanding how to use water currents to their advantage. [*]Identifying a rare fish and using the right technique to lure it in. [/LIST] [*][B]Charisma (Persuasion, Deception, or Performance):[/B] [LIST] [*]Boasting to other competitors to psych them out. [*]Making fish noises to attract them (if they can justify it!). [*]Performing an ancient fisherman’s chant to increase luck. [/LIST] [/LIST] [*][HR][/HR] [HEADING=2][B]Complications & Roleplaying Fun:[/B][/HEADING] To keep things lively, add [B]narrative twists[/B] each round: [LIST] [*][B]A rival NPC fisherman[/B] taunts the players, trying to distract them. [*][B]A sudden rainstorm[/B] forces players to adjust their methods. [*][B]A big catch![/B] Someone hooks something massive—will they reel it in or lose their line? [*][B]A mischievous creature[/B] (like a water sprite) steals bait or tangles lines. [/LIST] [*][HR][/HR] [HEADING=2][B]Conclusion:[/B][/HEADING] [LIST] [*][B]If they succeed,[/B] they pull in a legendary haul, win the contest, or catch the rare fish they need. [*][B]If they fail,[/B] they either come up empty-handed or get a [B]consolation prize[/B]—maybe a boot instead of a fish! [/LIST] [/LIST] [/QUOTE]
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