Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Running a Monster Hunter style protracted hunt and staged battle against a dragon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 9565583" data-attributes="member: 63"><p>I want to have a dungeon crawl with a series of encounters against a singular dragon, where the party first spots evidence of its presence and its powers, then encounters it somewhere they have the option to flee because it's mostly invulnerable to their attacks initially, but then they find a tool overcome its resistances and then lures it into an ambush.</p><p>Got any suggestions for what those various elements could entail? </p><p>The setting is my own Sumerian inspired one, and the dragon is a <a href="https://en.m.wikipedia.org/wiki/Mu%C5%A1%E1%B8%ABu%C5%A1%C5%A1u" target="_blank">Mušḫuššu - Wikipedia</a> - which basically just means I can give it whatever stats I want. I'm thinking it's more cunning beast than talking and thinking. </p><p></p><p>The party is 7th level. Ancestral barbarian, mastermind rogue, straight up fighter, fey ranger, and an alchemist. I figure the dungeon should have stuff the alchemist can use to make traps or to neutralize the breath weapon. Maybe there are some native critters the dragon loves to eat that they'd need to catch as bait.</p><p></p><p>Maybe there's a ghost of the guy who last tried to kill it (and whose spear in its gut is why the party came here). </p><p></p><p></p><p>I'm just brainstorming. Thanks for any help or inspiration you have.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 9565583, member: 63"] I want to have a dungeon crawl with a series of encounters against a singular dragon, where the party first spots evidence of its presence and its powers, then encounters it somewhere they have the option to flee because it's mostly invulnerable to their attacks initially, but then they find a tool overcome its resistances and then lures it into an ambush. Got any suggestions for what those various elements could entail? The setting is my own Sumerian inspired one, and the dragon is a [URL="https://en.m.wikipedia.org/wiki/Mu%C5%A1%E1%B8%ABu%C5%A1%C5%A1u"]Mušḫuššu - Wikipedia[/URL] - which basically just means I can give it whatever stats I want. I'm thinking it's more cunning beast than talking and thinking. The party is 7th level. Ancestral barbarian, mastermind rogue, straight up fighter, fey ranger, and an alchemist. I figure the dungeon should have stuff the alchemist can use to make traps or to neutralize the breath weapon. Maybe there are some native critters the dragon loves to eat that they'd need to catch as bait. Maybe there's a ghost of the guy who last tried to kill it (and whose spear in its gut is why the party came here). I'm just brainstorming. Thanks for any help or inspiration you have. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Running a Monster Hunter style protracted hunt and staged battle against a dragon
Top