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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Running A5E rules and mechanics in a O5E game
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<blockquote data-quote="PQuix" data-source="post: 8650266" data-attributes="member: 7036421"><p>I'm planning an upcoming campaign for over the summer, and I'm loving so much about the A5E books that I want to include a number of things in them! But one of the things I don't want to include are the A5E classes - at least not yet.</p><p></p><p>But I do however want to run the Exploration mechanics, Strongholds and Followers, Maladies, the rules for weapons and armor, crafting and maintenance, and magic items. But I'm not sure if I'm missing something, if there are some of these things that won't work with O5E characters.</p><p></p><p>Basically what I'm asking is, are there things in the books that require A5E characters to work properly, besides character creation options? Or is it mostly the other way around, that A5E characters might need other things from the A5E books?</p></blockquote><p></p>
[QUOTE="PQuix, post: 8650266, member: 7036421"] I'm planning an upcoming campaign for over the summer, and I'm loving so much about the A5E books that I want to include a number of things in them! But one of the things I don't want to include are the A5E classes - at least not yet. But I do however want to run the Exploration mechanics, Strongholds and Followers, Maladies, the rules for weapons and armor, crafting and maintenance, and magic items. But I'm not sure if I'm missing something, if there are some of these things that won't work with O5E characters. Basically what I'm asking is, are there things in the books that require A5E characters to work properly, besides character creation options? Or is it mostly the other way around, that A5E characters might need other things from the A5E books? [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Running A5E rules and mechanics in a O5E game
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