I have a D&D meet-up group for which I'd like to be able to run the expired AL adventures. HotDQ for example is a year old and no longer being run in stores (AFAIK?) but the content has been locked away (forever?)
What would be the problem with unlocking those APs for people who want to run them for open groups that are not affiliated with the FLGS?
Am I crazy?
Thanks,
Robus.
A couple of things:
* First, no adventure has yet expired. (I'm running Hoard in my local store at present).
* Second, you don't need to run Hoard in-store to make it as part of the AL! (The published version, that is - the Encounters pdf is meant for store use only).
So, have fun running Hoard of the Dragon Queen wherever you like. And, as long as you follow the AL rules (no milestones, no additional treasure, keep logsheets) you can use the characters in other AL games.
All the published adventures (Starter Set, Hoard, Rise, Princes & Abyss) are AL-legal for home games.
All the Expeditions adventures (DDEX1-1 through DDEX1-14, DDEX2-1 through DDEX2-16, DDEX3-2 through DDEX3-16) are
not AL-legal for home games, except for DDEX3-1 Harried in Hillsfar, which was released specifically by Wizards through Dragon+
Does that make sense?
Cheers!