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Running Rime of the Frost Maiden
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<blockquote data-quote="MarkB" data-source="post: 8091425" data-attributes="member: 40176"><p>Looking at the Black Swords quest, I'm not entirely happy with the implementation of the chardalyn amulets. I know the chances are low, but I'm not keen on involuntary alignment changes.</p><p></p><p>As an alternative, I'm thinking of having Levistus offering their bearer the same deal that he uses to recruit his other followers. If a character suffers serious effects (at least 3 levels of exhaustion) as a result of environmental effects, or if they become unconscious and making death saves as a result of being reduced to 0 hit points, Levistus communicates with them telepathically and offers them salvation in return for their sworn devotion.</p><p></p><p>Unconscious characters can still respond, and the player will be told that they can feel that this deal is binding. If they offer their loyalty they must do so sincerely, and they will be held to it.</p><p></p><p>If they agree, then a character suffering from environmental effects will temporarily gain immunity to cold and the effects of any exhaustion levels will be suppressed. These benefits last for 8 hours, during which they intuitively know the direction of the nearest settlement. A character who was unconscious and dying returns to consciousness with 1 hit point, and is under the effects of an <em>Armour of Agathys</em> spell, cast at 3rd level.</p><p></p><p>The character's alignment changes to lawful evil, and Levistus can communicate with them telepathically as with his followers. The protections offered by the amulet end if the character refuses any direct instruction received from Levistus. The alignment change can be undone by any magic that ends a curse, but after nine days, it can be reversed only by a <em>Wish </em>spell or divine intervention.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8091425, member: 40176"] Looking at the Black Swords quest, I'm not entirely happy with the implementation of the chardalyn amulets. I know the chances are low, but I'm not keen on involuntary alignment changes. As an alternative, I'm thinking of having Levistus offering their bearer the same deal that he uses to recruit his other followers. If a character suffers serious effects (at least 3 levels of exhaustion) as a result of environmental effects, or if they become unconscious and making death saves as a result of being reduced to 0 hit points, Levistus communicates with them telepathically and offers them salvation in return for their sworn devotion. Unconscious characters can still respond, and the player will be told that they can feel that this deal is binding. If they offer their loyalty they must do so sincerely, and they will be held to it. If they agree, then a character suffering from environmental effects will temporarily gain immunity to cold and the effects of any exhaustion levels will be suppressed. These benefits last for 8 hours, during which they intuitively know the direction of the nearest settlement. A character who was unconscious and dying returns to consciousness with 1 hit point, and is under the effects of an [I]Armour of Agathys[/I] spell, cast at 3rd level. The character's alignment changes to lawful evil, and Levistus can communicate with them telepathically as with his followers. The protections offered by the amulet end if the character refuses any direct instruction received from Levistus. The alignment change can be undone by any magic that ends a curse, but after nine days, it can be reversed only by a [I]Wish [/I]spell or divine intervention. [/QUOTE]
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