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*Pathfinder & Starfinder
Running with throwing weapons
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<blockquote data-quote="fenzer" data-source="post: 2663812" data-attributes="member: 506"><p>Thanks everyone for responding. Kenobi65 and FEADIN you are both correct. The rules do not allow for what I am asking. Hence the reason for my thread.</p><p></p><p>I like what Peter had to say. I like how he was willing to modify the rules to allow for what is an comon sense action in combat. So much so that recently my DM was playing my character while I was away from the table and just logically had my scout throw both of his axes during his movement. He hadn't even realized what he had done until I questioned him on it. </p><p></p><p>The point is, why do we have a game mechanic that puts such a seperation between movement actions and attack actions? As robust as this game engine is, it seems odd to me to have such a rigid restriction.</p><p></p><p>I am a cruchy player and DM. I have always been about the rules and figure I have a pretty good grasp on them. Still, I am looking for smarts beyond my own in the hope that someone can help me come up with a balanced solution to this quandry.</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="fenzer, post: 2663812, member: 506"] Thanks everyone for responding. Kenobi65 and FEADIN you are both correct. The rules do not allow for what I am asking. Hence the reason for my thread. I like what Peter had to say. I like how he was willing to modify the rules to allow for what is an comon sense action in combat. So much so that recently my DM was playing my character while I was away from the table and just logically had my scout throw both of his axes during his movement. He hadn't even realized what he had done until I questioned him on it. The point is, why do we have a game mechanic that puts such a seperation between movement actions and attack actions? As robust as this game engine is, it seems odd to me to have such a rigid restriction. I am a cruchy player and DM. I have always been about the rules and figure I have a pretty good grasp on them. Still, I am looking for smarts beyond my own in the hope that someone can help me come up with a balanced solution to this quandry. Thanks. [/QUOTE]
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Running with throwing weapons
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