I reposted my character sheet so it would be easier for me to work on, I hope no one minds.
[sblock=Character Sheet]
Class and level: Cleric 8
Church: Sovereign Host
Domains: Communing and Healing
Alignment: Neutral Good
Age: 21
Gender: Male
Height: 5'10''
Weight: 170lbs
Str: 14 +2
Dex: 12 +1
Con: 14 +2
Int: 12 +1
Wis: 18 +4
Cha: 10 +0
HP: 66 (8 + (6x7) + 16 con mod)
AC: 20 (10 + 5 armor + 1 shield + 1 dex mod + 2 nat. armor + 1 misc)
Saving Throws:
Fortitude: 8 (6 base + 2 con mod)
Reflex: 3 (2 base + 1 dex mod)
Will: 10 (6 base + 4 wis mod)
Speed: 30ft
Base Attack Bonus: +6/1
Attacks:
Grapple: +8/3 (6/1 base + 2 str mod)
Light Mace: +9/4 dmg:1d6+2 crit: x2
Light Crossbow: +8/3 dmg:1d8 crit: 19-20x2
Daily Spells:
Level 0: 6
Level 1: 4+1 domain + 1 bonus Save DC:
Level 2: 4+1 domain + 1 bonus
Level 3: 3+1 domain + 1 bonus 10+wis mod+ spell level
Level 4: 2+1 domain + 1 bonus
Skills:
Concentration: 14 (12 ranks + 2 con mod)
Heal: 18 (12 ranks + 4 wis mod+2 misc mod
Knowledge (history): 7 (6 ranks + 1 int mod)
Knowledge (religion): 7 (6 ranks + 1 int mod)
cc Listen: 7 (3 ranks + 4 wis mod)
cc Spot: 7 (3 ranks + 4 wis mod)
Feats:
Practiced Spellcaster (from Complete Divine, +4 to caster level, but not above HD)
Point Blank Shot
Precise Shot
Quicken Spell
Augment Healing (from complete divine, Healing spells do +2 per level)
Equipment:
Healing Belt, Ring of Mystic Healing, Amulet of Natural Armor +2,
Ring of Protection +1, Mithralmist Shirt, Light Mace, Buckler,
Light Crossbow, Bolts (20), Waterskin, Wand of Light,
Wand of Cure Light Wounds, Scroll of Cure Critical Wounds (4),
Pouch, Barricade Buckler, Scroll of Divination (2),
Money:
27000gp - 26913gp = 87gp
Healing Belt= 750gp
Ring of Mystic Healing = 3,500gp
Barricade Buckler = 4,165
Mithralmist Shirt =3,400
Carrying Capacity:
Light Load: 58lbs Weight Carried: 51lbs
Med Load: 116lbs
Heavy Load: 175 lbs
(items from Magic Item Compendium)
Healing Belt---gain +2 to heal checks, has 3 charges (renewed at dawn):
1st charge: heals 2d8 of dmg
2nd charge: heals 3d8 of dmg
3rd charge: heals 4d8 of dmg
Ring of Mystic Healing---provides +1 bonus to competence to your caster level. These
bonuses add on to your next cure spell. Has 3 charges
(renewed each day at dawn):
1st charge: heals +2d6 of dmg
2nd charge: heals +3d6 of dmg
3rd charge: heals +4d6 of dmg
Barricade Buckler---- 3x a day can cast Wall of Force, recharges each day
Mithralmist Shirt----7x a day can activate to fill my space with mist, granting concealment
from attacks but does not interfere with my vision
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