S@squ@tch's N1: Against the Cult of the Reptile God IC


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Gideon Novak - Human Mercenary

"I'll wait if you guys hurry up, and quit scaring these children". "I'm hungry and grouchy after all this time on the road, and I figure if there is an inn or something, we might find adults to talk to".

Gideon stops, leans on his hammer and impatiently taps his foot. damn tree huggers, and dirt daubers.
 

After the reception that the party receives in front of the first farmhouse (location #1 on map), they head back onto the main street.

Such a queer response. Almost as if they don't like elves or something. Ari rubs his chin and looks around to see if the little girls have noticed, if not, he will approach them.

Stonefist follows Ari and Alessin while calling to Gideon, "You wandering off?"


"I'll wait if you guys hurry up, and quit scaring these children". "I'm hungry and grouchy after all this time on the road, and I figure if there is an inn or something, we might find adults to talk to".

Gideon stops, leans on his hammer and impatiently taps his foot. damn tree huggers, and dirt daubers.

You approach the whitewashed wooden farmhouse, where several cows are chewing their cud just outside of the barn. The three little girls have stopped playing and are gawking and pointing at your group. An older girl rushes out of the house as you near their property (as shown on the map) and hustles the little ones inside.

A few more buildings have come into view, as you've made it a bit up the main road.

(#6) This appears to be a large wooden inn. It is decorated with carvings of sheaves of wheat along the eaves of the roof. The inn was whitewashed at one time, but much of the paint has peeled. A sign picturing a cluster of wheat and a pitcher of beer or ale hangs over the door. A corral and stable, apparently empty, are off to the side.

(#5) A sign with a spinning wheel and a loom hangs outside this new building. Several bales of wool are stacked on the wide porch.

(#7) A gem-encrusted ring is pictured on a sign outside of this establishment. The doors and windows are open. The building is small, but looks extremely sturdy; the shutters and doors are of heavy wood, reinforced by iron bands.

A bridge crosses the stream to the north of you, heading off into a more wooded part of town, it appears.
OrlaneMap1-1.jpg
 
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Alessin Greenbond

"Gideon is right...surprisingly." Alessin expresses to his companions with an exasperated look. "Let's pay a visit to the inn, and see what we may learn there. It is likely that someone there can put us in touch with an authority figure." Considering the less-than-warm response received so far, the elf mutters under his breath, "They must not see many travellers around these parts. Hmph, I can see why." Alessin moves to join with Gideon in heading for the inn.
 


Golden Grain Inn


You step into what appears to be the common room of the Inn. The room seems like a pleasant place, but the atmosphere seems a bit subdued -- very little conversation is taking place as you enter.

Everyone stops what they are doing and looks at your group as you enter, paying particular attention to the elves and dwarves. You realize that you haven't seen a single non-human yet in the town.

Several barrels of light and dark beer are tapped behind the bar.

From behind the bar, a hefty man calls out a welcome,"Come in from the road, and join us at the Golden Grain Inn! My name is Bertram, Bertram Beswill."

"How may I be of service? Perhaps a draught of ale, or a glass of wine?"






GoldenGrainInnFloor1.jpg


Actions?

Keep in mind that since this is an older module, all of the squares visible on the map are 10', so I've placed a 5' grid behind it and numbered it. Also, since it is an older module, I have maps of pretty much everything. So don't get too excited when you see a tactical map. :)
 

Alessin Greenbond

Alessin sidles casually up to the bar, ignoring the gawps of the local yokels. "Good day to you, Master Beswill. I will avail myself of a glass of wine. It will go down well after our dry travels." Alessin pauses a moment, then adds idly, "As I recall, the vintage of Orlane has a fine reputation around these parts. In fact, my friend Daron calls it a personal favorite. He is the proprietor of The Last Chance Tavern, just outside Hochoch. Do you know him?"

Alessin: Gather Information Check (1d20+5=12)
 

Stonefist walks over to take a seat at the empty table near the bar. He sits in the chair closest to the door so that he can see the other two tables as well as the bar. If possible, he would order a small snack to eat. Nothing big or time consuming to eat, just a plate of meat and cheese or something like that along with some water. He keeps quiet and lets Alessin do the talking while keeping an eye out for trouble.
 

Gideon Novak - Human Mercenary

Gideon enters the bar stomping his feet as he does so. He quickly scans the bar looking for a serving wench. If he sees one he'll grab her around the waist, and sit down at a table pulling her onto his knee. If not he'll just sit down and hollar!

"Beer, Beer, Beer, Let it flow like water."
 

Ari seats himself next to Alessin, Yes, we heard marvelous things about your wine. Any reason you haven't shipped any to the inn up the road? It seems they would be quite eager to purchase some. It is fairly popular.
 

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