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Sage Advice: Plane and world hopping (includes how Eberron and Ravnica fit in D&D cosmology)
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<blockquote data-quote="DEFCON 1" data-source="post: 7472623" data-attributes="member: 7006"><p>But you are <em>already</em> doing it. You are currently a person who is being told "there's a multiverse" out there, that there is a "truth" being presented by someone with supposed higher authority than you... and you are choosing not to believe it or accept it or are ignoring it because it seems outlandish or unnecessary or stupid or ruins things for you.</p><p></p><p>So has Eberron already been ruined?</p><p></p><p>Because right now, you are exactly like someone in Eberron. They believe what they believe is true-- that there are thirteen planes that circle the three layers of the Material plane, and that no other worlds exist. Are they "morons" for believing that? And to answer that, you just have to ask yourself "Am I, Yaarel, a moron?" Because just like the people of Eberron, you're being told this is how it is, and you have to make a decision to pretend that this has not been said. Or probably more to the point, <em>just not care</em> that these other people have said it.</p><p></p><p>If someone from the "D&D multiverse" is saying "those people in Eberron are morons because they don't know the truth"... the people <strong>within</strong> Eberron have absolutely no reason to respond. Because as far as they are concerned... that other person <strong>doesn't exist</strong>. Or that <em>they don't care</em> if he exists or not.</p><p></p><p>And its the same thing for you. You have to choose to not care what Jeremy Crawford says. Because otherwise the entirety of D&D has been ruined already. And even if you were somehow able to convince Crawford at some point to say "Ha! Psyche! I was just kidding, there's no D&D multiverse, everything is separate"... you're going to have thousands of players saying "No, actually Jeremy, you were right in the first place" and they'll ignore THAT statement by him. And all you'd be doing is keeping your head happily in the sand now that you thought someone with higher authority than you was vindicating your beliefs. But really... who made Jeremy's voice the final voice of authority? Why is his voice un-ignorable? Especially considering that at some point he's going to leave WotC and someone else is going to take over and use their own voice to "make rules" in D&D, so really, how much authority does Jeremy's voice really hold?</p><p></p><p>Thus the rest of us are going around thinking "Crawford's opinion is no more true than anyone else's. It doesn't matter what he says. I know what the truth actually is at my table, regardless of what he says."</p><p></p><p>And none of us will be able to convince the other that they are right. So we'll just do what we've always done...</p><p></p><p>...ignore that which we don't like, <em>and just not care.</em></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7472623, member: 7006"] But you are [I]already[/I] doing it. You are currently a person who is being told "there's a multiverse" out there, that there is a "truth" being presented by someone with supposed higher authority than you... and you are choosing not to believe it or accept it or are ignoring it because it seems outlandish or unnecessary or stupid or ruins things for you. So has Eberron already been ruined? Because right now, you are exactly like someone in Eberron. They believe what they believe is true-- that there are thirteen planes that circle the three layers of the Material plane, and that no other worlds exist. Are they "morons" for believing that? And to answer that, you just have to ask yourself "Am I, Yaarel, a moron?" Because just like the people of Eberron, you're being told this is how it is, and you have to make a decision to pretend that this has not been said. Or probably more to the point, [I]just not care[/I] that these other people have said it. If someone from the "D&D multiverse" is saying "those people in Eberron are morons because they don't know the truth"... the people [B]within[/B] Eberron have absolutely no reason to respond. Because as far as they are concerned... that other person [B]doesn't exist[/B]. Or that [I]they don't care[/I] if he exists or not. And its the same thing for you. You have to choose to not care what Jeremy Crawford says. Because otherwise the entirety of D&D has been ruined already. And even if you were somehow able to convince Crawford at some point to say "Ha! Psyche! I was just kidding, there's no D&D multiverse, everything is separate"... you're going to have thousands of players saying "No, actually Jeremy, you were right in the first place" and they'll ignore THAT statement by him. And all you'd be doing is keeping your head happily in the sand now that you thought someone with higher authority than you was vindicating your beliefs. But really... who made Jeremy's voice the final voice of authority? Why is his voice un-ignorable? Especially considering that at some point he's going to leave WotC and someone else is going to take over and use their own voice to "make rules" in D&D, so really, how much authority does Jeremy's voice really hold? Thus the rest of us are going around thinking "Crawford's opinion is no more true than anyone else's. It doesn't matter what he says. I know what the truth actually is at my table, regardless of what he says." And none of us will be able to convince the other that they are right. So we'll just do what we've always done... ...ignore that which we don't like, [I]and just not care.[/I] [/QUOTE]
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