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Samauri-thief discussion
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<blockquote data-quote="auburn2" data-source="post: 8171616" data-attributes="member: 6855259"><p>Has anyone played a samauri thief? I am talking about levels 1-10. I am thinking Rogue 1, Fighter 1, thief 4, Samaurai 5, thief 5.</p><p></p><p>After level 10 or so we will be retireing.</p><p></p><p>What seems to be awesome: free proficiency and bonus action advantage with temp hp.</p><p></p><p>In looking online people have downplayed the free advantage because Rogues can get "sneak attack every turn" anyway. I kind of disagree for several reasons:</p><p></p><p>1. first I think Rogues get sneak attack about 50% of the time. Assasins more than that (probably 65%), and swashbucklers a lot more (probably 80%), but Rogues are not going to be getting that every turn. To start with Rogues win initiative a lot. In a party of 4 Rogues will probably go first 40% of the time and usually there is no one close to the enemy the first round to give SA unless they have advantage. Fights rarely last more than 5 rounds. After the first round they get it most of the time, but certainly not all the time, especially against smart enemies. Enemies will put the tanks up front and just take dodge to kill SA while the casters and ranged guys in the back do the damage. With a swashbuckler and probably 15-20 combat rounds between short rests, you are getting it just every turn if you take Samauri and fill in the times you would not get it.</p><p></p><p>2. Second, advantage is a big deal. Yes Rogues get SA often ..... if they hit ..... but advantage makes it much more likely they will hit. This means they will land more SAs - Advantage attack with SA is MUCH better than normal attack with SA.</p><p></p><p>3. It lets you SA even when you would otherwise have disadvantage. Enemy is invisible or you are blinded or poisioned, or enemy takes dodge, or at long range - if you have an ally within 5 feet of him, give yourself advantage, even it out and still land your SA if you hit.</p><p></p><p>Am I wrong? Like I said I have played a lot of Rogues, but not this combo.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8171616, member: 6855259"] Has anyone played a samauri thief? I am talking about levels 1-10. I am thinking Rogue 1, Fighter 1, thief 4, Samaurai 5, thief 5. After level 10 or so we will be retireing. What seems to be awesome: free proficiency and bonus action advantage with temp hp. In looking online people have downplayed the free advantage because Rogues can get "sneak attack every turn" anyway. I kind of disagree for several reasons: 1. first I think Rogues get sneak attack about 50% of the time. Assasins more than that (probably 65%), and swashbucklers a lot more (probably 80%), but Rogues are not going to be getting that every turn. To start with Rogues win initiative a lot. In a party of 4 Rogues will probably go first 40% of the time and usually there is no one close to the enemy the first round to give SA unless they have advantage. Fights rarely last more than 5 rounds. After the first round they get it most of the time, but certainly not all the time, especially against smart enemies. Enemies will put the tanks up front and just take dodge to kill SA while the casters and ranged guys in the back do the damage. With a swashbuckler and probably 15-20 combat rounds between short rests, you are getting it just every turn if you take Samauri and fill in the times you would not get it. 2. Second, advantage is a big deal. Yes Rogues get SA often ..... if they hit ..... but advantage makes it much more likely they will hit. This means they will land more SAs - Advantage attack with SA is MUCH better than normal attack with SA. 3. It lets you SA even when you would otherwise have disadvantage. Enemy is invisible or you are blinded or poisioned, or enemy takes dodge, or at long range - if you have an ally within 5 feet of him, give yourself advantage, even it out and still land your SA if you hit. Am I wrong? Like I said I have played a lot of Rogues, but not this combo. [/QUOTE]
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