Flamestrike
Legend
Waiting on the Fighter and Rogue, who could both beat the Sorcerer.
So, just to be clear, this will happen after I take my turn? Also, we've established that Ellina is talking to Mr. Christian, so if he's in range, she should be too.Ready Action: Emboldening Bond after a few seconds, giving the party one round to get within 30 feet of him. If any party member does not get within range, I'll use it on the next best person (Mr. Christian > Grogbeard > etc)).
See above. It will happen in initiative order.So, just to be clear, this will happen after I take my turn?
They raise a skull and crossbones."I assume these people aren't here to have any form of Parley?"
On her turn, Galvich is going to exclaim as loudly as she can "We are assuming hostile intentions if you approach any closer without disarming yourselves! State your intentions!"
That's what you're doing then!if they respond with hostile intentions or appear to want to continue moving, I will cast Empowered Fireball at the small ship with my Staff of Magi (7th-level).
...detonates against an invisible barrier of Force that seems to be enclosing the upper deck of the ship!Galvich twirls her staff while fire spews from it like a spinning torch. She points it at her targets and a bead of incredible magical power launches out before erupting in an explosion of roaring orange flames....
Bartholomew:
Bonus action: Bardic inspiration to the fighter: add 1d12 to any ability check, attack roll or saving throw. Inspiration is unfailing so if the check fails you DO NOT lose the inspiration.
It looks like even the rapidly approaching ship is over 120' away? So, I'll prepare this round:
Mirror image on myself.
I've marked off the inspiration and spell slot.
Edit: If I am not already I would like to make sure I'm within 10' of Alvin (the Paladin)