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Saturday PM: "Excision" - DRYH/Inception Hack
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<blockquote data-quote="evilhat" data-source="post: 5315395" data-attributes="member: 53636"><p><em>The target is someone important, a big deal. That's not unusual. What's unusual is that this is <strong>not</strong> an extraction job. </em></p><p><em></em></p><p><em>You're going into this guy's head, all right, but you're not going in there to find a secret -- you're going in there to make a secret disappear. </em></p><p><em></em></p><p><em>But if the secret has already taken root in the target's mind, how are you going to get him to let go of it, or to bury it so deep he can't find it again? </em></p><p><em></em></p><p><em>And what will happen to <strong>you</strong> if you fail?</em></p><p></p><p>Excision will be run using a heavily modified version of Don't Rest Your Head. Some concepts will be similar, but there's enough drift here that you might call it a new system.</p><p></p><p>Bring your dice bags: you'll need several full sets of polyhedra to play. I'll bring my spares just in case. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>EDIT: I'm going to streeeetch the scenario such that I can handle six players, given the demand. </p><p></p><p>MISSION TEAM</p><p>Slot 1: Tom Cadorette (madwabbit)</p><p>Slot 2: QuinnHarlech</p><p>Slot 3: Cassander</p><p>Slot 4: Patience (aka Celoriel)</p><p>Slot 5: Funeris</p><p>Optional Slot 6: Chad Underkoffler (if he manifests)</p><p></p><p>RESERVE/WAIT LIST</p><p>Alt 1: <span style="color: red">OPEN</span></p><p>Alt 2: <span style="color: red">OPEN</span></p></blockquote><p></p>
[QUOTE="evilhat, post: 5315395, member: 53636"] [I]The target is someone important, a big deal. That's not unusual. What's unusual is that this is [B]not[/B] an extraction job. You're going into this guy's head, all right, but you're not going in there to find a secret -- you're going in there to make a secret disappear. But if the secret has already taken root in the target's mind, how are you going to get him to let go of it, or to bury it so deep he can't find it again? And what will happen to [B]you[/B] if you fail?[/I] Excision will be run using a heavily modified version of Don't Rest Your Head. Some concepts will be similar, but there's enough drift here that you might call it a new system. Bring your dice bags: you'll need several full sets of polyhedra to play. I'll bring my spares just in case. :) EDIT: I'm going to streeeetch the scenario such that I can handle six players, given the demand. MISSION TEAM Slot 1: Tom Cadorette (madwabbit) Slot 2: QuinnHarlech Slot 3: Cassander Slot 4: Patience (aka Celoriel) Slot 5: Funeris Optional Slot 6: Chad Underkoffler (if he manifests) RESERVE/WAIT LIST Alt 1: [color=red]OPEN[/color] Alt 2: [color=red]OPEN[/color] [/QUOTE]
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Saturday PM: "Excision" - DRYH/Inception Hack
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