I love it, and I am NOT just saying. I have a point to make. So tell me about your experiences with this wonderful book? (I am not speaking ironically, i really want to hear about your positive experiences with it)
BAH! The entire level adjustment system in 3.5 is flawed and broken to the point where I'm not even sure where LA +0 is ever equivalently balanced to any other level adjustment. How are a Vampire Rogue 1 and a Human Rogue 9 even REMOTELY the same equivalent character level? The roughly 36,000 gold in items a vampire gets for being a player shouldn't turn a CR 3 monster into a PC in a 9th level game. Savage Species is a terrible book, not because it installs a new entertainment system, a kick-ass pool table, and some funky disco lights, but because it installs these things in a burning building.
Not to defend the system--it's horribly unbalanced--but actually using a CR3 monster as a level 3 pac was broken. That's because of soemthing they learned and changed into 4e: monsters can have tons of out-of-combat abilities that have NOTHING to do with combat. Charm Person at will, for instance, is useless in the hands of a CR 3 goblin but broken in the hands of a level 3 PC. Further, some combat abilities are far more powerful in the hands of PCs. A well-prepared divine spellcaster can bypass almost any type of 3.5 damage resistance, but a huge number of monsters simply cannot hurt a PC with a high resistance bypassed by, say, Silver.The roughly 36,000 gold in items a vampire gets for being a player shouldn't turn a CR 3 monster into a PC in a 9th level game. Savage Species is a terrible book, not because it installs a new entertainment system, a kick-ass pool table, and some funky disco lights, but because it installs these things in a burning building..
Not to defend the system--it's horribly unbalanced--but actually using a CR3 monster as a level 3 pac was broken. That's because of soemthing they learned and changed into 4e: monsters can have tons of out-of-combat abilities that have NOTHING to do with combat. Charm Person at will, for instance, is useless in the hands of a CR 3 goblin but broken in the hands of a level 3 PC. Further, some combat abilities are far more powerful in the hands of PCs. A well-prepared divine spellcaster can bypass almost any type of 3.5 damage resistance, but a huge number of monsters simply cannot hurt a PC with a high resistance bypassed by, say, Silver.
Unfortunately, the problem was that the balance was a flat cost--being a level 1 character in a party of level 4 characters is crippling, but being a level 17 character (18 with optional by-off) in a party of level 20 characters can be corrected for with powerful enough stats.