Silvercat Moonpaw
Adventurer
I have to say that the initiative system is perhaps one of, if not the, biggest reasons I don't try Savage Worlds. I play exclusively online, and have no idea how to convert it.
1d54, with 53 and 54 being jokers.I have to say that the initiative system is perhaps one of, if not the, biggest reasons I don't try Savage Worlds. I play exclusively online, and have no idea how to convert it.
Actually, between parry bonuses and penalties, die size, armor penetration (including limiting it to certain forms of armor or use), the ability to mitigate or exacerbate shields, and some other features I'm blanking on, I'd say SW has more differentiation room than 3.X ever did.I'm not a big SW maven, but it doesn't seem to me like there's a lot of mechanical space to differentiate amongst weapons like scimitar vs. broadsword vs. falchion vs. khopesh vs. ...