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Save for falling damage?
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<blockquote data-quote="Oofta" data-source="post: 6871460" data-attributes="member: 6801845"><p>There is no save vs falling in the rules. While it doesn't come up very often I use a house rule because it only made sense to me ... it should be difficult to push someone over a railing for example while pushing someone off the edge of a glacier should be easier.</p><p></p><p>My rule: If you want to push people off an edge, they get a dexterity saving throw. If there's a railing (waist high or lower) it's DC 5, if there is a low railing or similar obstruction DC10, something to grab onto DC 15, smooth/sheer edge DC 20, slippery edge DC 25.</p><p></p><p>If you succeed the saving throw by 10 points or more you can remain standing, if you succeed by less than 10 you are prone hanging onto the edge. Fail the save and you are pushed off.</p><p></p><p>[EDIT: clarified last sentence]</p></blockquote><p></p>
[QUOTE="Oofta, post: 6871460, member: 6801845"] There is no save vs falling in the rules. While it doesn't come up very often I use a house rule because it only made sense to me ... it should be difficult to push someone over a railing for example while pushing someone off the edge of a glacier should be easier. My rule: If you want to push people off an edge, they get a dexterity saving throw. If there's a railing (waist high or lower) it's DC 5, if there is a low railing or similar obstruction DC10, something to grab onto DC 15, smooth/sheer edge DC 20, slippery edge DC 25. If you succeed the saving throw by 10 points or more you can remain standing, if you succeed by less than 10 you are prone hanging onto the edge. Fail the save and you are pushed off. [EDIT: clarified last sentence] [/QUOTE]
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Save for falling damage?
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