Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Save my Warlord
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="chriton227" data-source="post: 4928243" data-attributes="member: 33263"><p>I've been playing 4e for about a year now, and in that time Cormax, my Resourceful Warlord, has progressed from level 1 to level 9. He is wonderfully effective, dishing out healing, attacks, saves, init bonuses, and damage buffs (the Wizard in the group especially likes the +10 damage on action point attacks). There is only one problem - playing him is about as interesting as watching paint dry.</p><p></p><p>First, a little background. The party consists of 5 characters: a Half-elf Charisma Paladin (MC Warlock), an Eladrin Dex Rogue, an Eladrin Wizard, a Human Polearm Fighter, and my Human Resourceful Warlord. The party has plenty of forced movement (three other party members have forced movement abilities, two of them at-wills). The group has been pretty stable since the beginning, the campaign is fairly combat heavy, and our tactics tend to work really well. About the only thing we are really short on is ranged damage. Outside combat, the Paladin tends to be the face of the party. Cormax's main role is keeping everyone standing and boosting the party's damage output.</p><p></p><p>My problem is that playing Cormax is the D&D equivalent to having the dummy hand in Bridge, I'm just there in body, but I give all my actions away to someone else to use. The vast majority of the time, my turn amounts to "if someone is bloodied, use a healing power. Then move into melee with a target and either use Commander's Strike to have the fighter hit it, or use Opening Shove to push the target to the fighter and have him hit it". In every situation, it is better to effectively give up Cormax's standard action to give the fighter a basic attack instead of Cormax attacking, as once you factor in the bonuses Cormax gives the fighter's attack is +4 better and does about 8 points more damage on a hit (meaning that the fighter's basic attacks average more than my encounters, and are only a couple points behind my dailies). Occasionally, if someone is under an obnoxious save-ends effect I use Inspiring War Cry, or if several party members have save-ends conditions I use Stirring Force to give everyone saves. If I don't need to move, I use Knight's Move to give away my move action too. His dailies (attack and utility) are held in reserve for their specific situations.</p><p></p><p>It's gotten to the point where don't even bother to pay attention during combats, I just play solitaire and when my turn comes up, I look to see what target would be best to have the fighter hit, tell him to attack ("Yul, hit it"), then go back to playing solitaire.</p><p></p><p>Does anyone have any advice on how to make this character fun to play? Or advice on what to play instead, keeping in mind that there is very little healing in the party other than my warlord?</p></blockquote><p></p>
[QUOTE="chriton227, post: 4928243, member: 33263"] I've been playing 4e for about a year now, and in that time Cormax, my Resourceful Warlord, has progressed from level 1 to level 9. He is wonderfully effective, dishing out healing, attacks, saves, init bonuses, and damage buffs (the Wizard in the group especially likes the +10 damage on action point attacks). There is only one problem - playing him is about as interesting as watching paint dry. First, a little background. The party consists of 5 characters: a Half-elf Charisma Paladin (MC Warlock), an Eladrin Dex Rogue, an Eladrin Wizard, a Human Polearm Fighter, and my Human Resourceful Warlord. The party has plenty of forced movement (three other party members have forced movement abilities, two of them at-wills). The group has been pretty stable since the beginning, the campaign is fairly combat heavy, and our tactics tend to work really well. About the only thing we are really short on is ranged damage. Outside combat, the Paladin tends to be the face of the party. Cormax's main role is keeping everyone standing and boosting the party's damage output. My problem is that playing Cormax is the D&D equivalent to having the dummy hand in Bridge, I'm just there in body, but I give all my actions away to someone else to use. The vast majority of the time, my turn amounts to "if someone is bloodied, use a healing power. Then move into melee with a target and either use Commander's Strike to have the fighter hit it, or use Opening Shove to push the target to the fighter and have him hit it". In every situation, it is better to effectively give up Cormax's standard action to give the fighter a basic attack instead of Cormax attacking, as once you factor in the bonuses Cormax gives the fighter's attack is +4 better and does about 8 points more damage on a hit (meaning that the fighter's basic attacks average more than my encounters, and are only a couple points behind my dailies). Occasionally, if someone is under an obnoxious save-ends effect I use Inspiring War Cry, or if several party members have save-ends conditions I use Stirring Force to give everyone saves. If I don't need to move, I use Knight's Move to give away my move action too. His dailies (attack and utility) are held in reserve for their specific situations. It's gotten to the point where don't even bother to pay attention during combats, I just play solitaire and when my turn comes up, I look to see what target would be best to have the fighter hit, tell him to attack ("Yul, hit it"), then go back to playing solitaire. Does anyone have any advice on how to make this character fun to play? Or advice on what to play instead, keeping in mind that there is very little healing in the party other than my warlord? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Save my Warlord
Top