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<blockquote data-quote="Dragonblade" data-source="post: 4509036" data-attributes="member: 2804"><p>Be careful with tweaking the Save rules. When monsters hit you with multiple status effects, the combat can get very frustrating and deadly for the PCs very quickly if you make it harder to save. At lower levels you won't notice so much, but at higher levels it will make a difference.</p><p></p><p>Three harpies and two ogres TPKed a high level party of 6 PCs I played in due to the status effects of being immobilized and dazed that the harpy powers kept inflicting on the party. Even if you made your save one round, you likely got hit again by one of the harpies the next round. And since saves come at the end of the round, you basically end up helpless while the ogres pounded on you round after round.</p><p></p><p>The DM apologized later saying he totally underestimated how powerful the encounter was even though it was set up to be appropriate for our level.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 4509036, member: 2804"] Be careful with tweaking the Save rules. When monsters hit you with multiple status effects, the combat can get very frustrating and deadly for the PCs very quickly if you make it harder to save. At lower levels you won't notice so much, but at higher levels it will make a difference. Three harpies and two ogres TPKed a high level party of 6 PCs I played in due to the status effects of being immobilized and dazed that the harpy powers kept inflicting on the party. Even if you made your save one round, you likely got hit again by one of the harpies the next round. And since saves come at the end of the round, you basically end up helpless while the ogres pounded on you round after round. The DM apologized later saying he totally underestimated how powerful the encounter was even though it was set up to be appropriate for our level. [/QUOTE]
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