Connorsrpg
Adventurer
Now, I like the new save rules, BUT am I not seeing something.
Someone catches on fire. They get a save AFTER their actions...so they keep on fighting and casting spells and practically act as if they weren't on fire AND they STILL get a save, right?
I can kinda live with that. I mean, the fire just goes out.
Now if I were on fire I would drop and roll or TRY and put it some way. This is what a player did in our game. Gave up actions to do this. I granted an immediate save (but he would have got another straight after his actions). If effect I would have given him 2 saves, BUT he didn't need them.
So someone that does something about the condition (under the rules I have seen so far) is worse off than someone that continues to take actions normally??? I mean, aren't there penalties for 'being on fire'?
Should you get a save if you ignore the condition?
Surely I am missing something?
Someone catches on fire. They get a save AFTER their actions...so they keep on fighting and casting spells and practically act as if they weren't on fire AND they STILL get a save, right?
I can kinda live with that. I mean, the fire just goes out.
Now if I were on fire I would drop and roll or TRY and put it some way. This is what a player did in our game. Gave up actions to do this. I granted an immediate save (but he would have got another straight after his actions). If effect I would have given him 2 saves, BUT he didn't need them.
So someone that does something about the condition (under the rules I have seen so far) is worse off than someone that continues to take actions normally??? I mean, aren't there penalties for 'being on fire'?
Should you get a save if you ignore the condition?
Surely I am missing something?