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<blockquote data-quote="Li Shenron" data-source="post: 6154063" data-attributes="member: 1465"><p>I would prefer not to scale either of them, but I'm prepared to see it happen.</p><p></p><p>I don't think the goal is really "to make higher level characters better able to resist the effects of lower level casters, as well as having low level characters be more vulnerable to the effects of high level casters". The PCs rarely meet casters of much lower level or much higher level.</p><p></p><p>Rather, a stated goal is "to have low-level monsters be a threat to high-level PCs". However, see the Ghoul thread... if a single Ghoul has the same chance of paralizing a 1st level PC or a 20th level PC, that's not inherently bad. But this is a bit different to what happens for monsters which don't have special attacks, because those are going to be a threat to higher-level PCs <em>only if they are many</em>. So if they have in mind that <em>many</em> Ghouls (rather than just 1) should remain a threat for high-level PCs, most likely they don't want <em>each</em> Ghoul to have the same chance of paralizing a PC, otherwise there's too many of them. </p><p></p><p>My guess is that they rather want <em>a group of </em>Ghouls to have about the same chance at paralizing a 10th level PC than <em>a single </em>Ghoul had against that PC when it was 1st level. It's more about monsters than spellcasters IMO.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6154063, member: 1465"] I would prefer not to scale either of them, but I'm prepared to see it happen. I don't think the goal is really "to make higher level characters better able to resist the effects of lower level casters, as well as having low level characters be more vulnerable to the effects of high level casters". The PCs rarely meet casters of much lower level or much higher level. Rather, a stated goal is "to have low-level monsters be a threat to high-level PCs". However, see the Ghoul thread... if a single Ghoul has the same chance of paralizing a 1st level PC or a 20th level PC, that's not inherently bad. But this is a bit different to what happens for monsters which don't have special attacks, because those are going to be a threat to higher-level PCs [I]only if they are many[/I]. So if they have in mind that [I]many[/I] Ghouls (rather than just 1) should remain a threat for high-level PCs, most likely they don't want [I]each[/I] Ghoul to have the same chance of paralizing a PC, otherwise there's too many of them. My guess is that they rather want [I]a group of [/I]Ghouls to have about the same chance at paralizing a 10th level PC than [I]a single [/I]Ghoul had against that PC when it was 1st level. It's more about monsters than spellcasters IMO. [/QUOTE]
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