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SCAG Now On FANTASY GROUNDS VTT
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<blockquote data-quote="smiteworks" data-source="post: 7685710" data-attributes="member: 87795"><p>You can drag any of our shortcuts (basically anything) to any other image and hold down CTRL when you do. Let go and it will place a pushpin there which links back to the item you dragged. The common thing is to create a story entry that might have further links to other images, npcs, items. etc. and then drag that to the map. We use this within SCAG for things like this. If you click on the pin for the city of Neverwinter on the Sword Coast Map, it opens a story entry with a description of the city and then a blown up regional map and a separate city map. If you decided that you wanted to add details or record notes about what happened in the Sleeping Dragon Inn within Neverwinter, you could create a new story entry with that info and then CTRL+drag that to the Neverwinter city map.</p><p> [MENTION=6790472]vandaexpress[/MENTION], the image resolution and size is what we felt gave the best experience as far as load times and detail. Super high resolution maps are okay for in-person games but less so when you have a peer-to-peer app where the players each need to load them. In that situation, the higher resolution versions available directly from the artist are probably the best solution.</p></blockquote><p></p>
[QUOTE="smiteworks, post: 7685710, member: 87795"] You can drag any of our shortcuts (basically anything) to any other image and hold down CTRL when you do. Let go and it will place a pushpin there which links back to the item you dragged. The common thing is to create a story entry that might have further links to other images, npcs, items. etc. and then drag that to the map. We use this within SCAG for things like this. If you click on the pin for the city of Neverwinter on the Sword Coast Map, it opens a story entry with a description of the city and then a blown up regional map and a separate city map. If you decided that you wanted to add details or record notes about what happened in the Sleeping Dragon Inn within Neverwinter, you could create a new story entry with that info and then CTRL+drag that to the Neverwinter city map. [MENTION=6790472]vandaexpress[/MENTION], the image resolution and size is what we felt gave the best experience as far as load times and detail. Super high resolution maps are okay for in-person games but less so when you have a peer-to-peer app where the players each need to load them. In that situation, the higher resolution versions available directly from the artist are probably the best solution. [/QUOTE]
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