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<blockquote data-quote="Tia Nadiezja" data-source="post: 6750282" data-attributes="member: 6778763"><p>Heh. I'm kind of running around in my head on this one, because I'm a fairly firm believer in not letting the perfect be the enemy of the good. So I'm going to say a few things as preamble.</p><p></p><p>1. <em>Given the overall design philosophy of AL, this decision is really, really good.</em> It's flexible and future-proofed, and it sacrifices much less in terms of player options than I had expected. I'm content with it. I'm, in fact, delighted by it.</p><p></p><p>2. <em>I feel like I was listened to.</em> I don't know if my own input went into this decision at all, but I feel like it did, and that <em>matters</em> for my overall enjoyment of and investment in AL going forward.</p><p></p><p>3. <em>This seems like a really good direction to go in for major books.</em> It just does.</p><p></p><p>But all that said... the moment you said "genasi swashbucklers," my imagination jumped into complete overdrive and a really vivid character concept leapt into my brain, and I am a little sad she can't ever see the light of day in organized play.</p></blockquote><p></p>
[QUOTE="Tia Nadiezja, post: 6750282, member: 6778763"] Heh. I'm kind of running around in my head on this one, because I'm a fairly firm believer in not letting the perfect be the enemy of the good. So I'm going to say a few things as preamble. 1. [I]Given the overall design philosophy of AL, this decision is really, really good.[/I] It's flexible and future-proofed, and it sacrifices much less in terms of player options than I had expected. I'm content with it. I'm, in fact, delighted by it. 2. [I]I feel like I was listened to.[/I] I don't know if my own input went into this decision at all, but I feel like it did, and that [I]matters[/I] for my overall enjoyment of and investment in AL going forward. 3. [I]This seems like a really good direction to go in for major books.[/I] It just does. But all that said... the moment you said "genasi swashbucklers," my imagination jumped into complete overdrive and a really vivid character concept leapt into my brain, and I am a little sad she can't ever see the light of day in organized play. [/QUOTE]
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