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<blockquote data-quote="Steve_MND" data-source="post: 6751488" data-attributes="member: 6801314"><p>I'd actually like that less. That would mean whoever is lucky enough to be available at the store that day might be the one who gets the cert, or it might be a person who is playing that day but may not ever show up at another table again. And then even if it is given to the store owner to hand out, you're having to deal with playing favorites, or if not, then the possible appearance of playing favorites, etc. Regardless of the terms in which it's couched, a cert distribution system like that is going to leave large gaps and potentially cause bad feelings. When it comes to stuff like special race/class combos, unique items and other things one can't get within a module itself (whether that be playing in it or running in it), I think it should either not be there to begin with, or else available to anyone.</p><p></p><p></p><p></p><p>Allow me to disagree with your disagreement. The argument of "well, yes, it's unbalanced, but only for the table they are at," or "yeah, it's unbalanced, but only if there are a lot of them at a table," does not hold water IMHO. An item or feature added into a game should be balanced in and of itself, regardless of local circumstances that might be 'hoped' for in order to keep it under control.</p><p></p><p></p><p></p><p>Except that if they are being handed at at big cons and such, they're <em>not </em>being handed out to just the people that volunteer or give up their own time, etc. They are giving them out to people who volunteer or give up their own time <strong>AND </strong>just happen to be able to make it to those cons. There are hundreds of people out there who do the same thing, or even more, and just don't happen to be able to get to cons like that.</p><p></p><p>A person at our local store has probably run <em>twice </em>as many tables of AL for folks than all the rest of the players there, combined. Another started running Encounters at the local store purely because he wanted to see the game grow in the local area, even tho for the first two seasons, he had to run it at the same time as <em>another </em>tournament he was marshaling on Wednesdays. I'm sure there are similar situations out there all over the place. Should they not get the opportunity to get those special certs as well just because they don't happen to be able to get out to cons and such where they are being handed out?</p></blockquote><p></p>
[QUOTE="Steve_MND, post: 6751488, member: 6801314"] I'd actually like that less. That would mean whoever is lucky enough to be available at the store that day might be the one who gets the cert, or it might be a person who is playing that day but may not ever show up at another table again. And then even if it is given to the store owner to hand out, you're having to deal with playing favorites, or if not, then the possible appearance of playing favorites, etc. Regardless of the terms in which it's couched, a cert distribution system like that is going to leave large gaps and potentially cause bad feelings. When it comes to stuff like special race/class combos, unique items and other things one can't get within a module itself (whether that be playing in it or running in it), I think it should either not be there to begin with, or else available to anyone. Allow me to disagree with your disagreement. The argument of "well, yes, it's unbalanced, but only for the table they are at," or "yeah, it's unbalanced, but only if there are a lot of them at a table," does not hold water IMHO. An item or feature added into a game should be balanced in and of itself, regardless of local circumstances that might be 'hoped' for in order to keep it under control. Except that if they are being handed at at big cons and such, they're [I]not [/I]being handed out to just the people that volunteer or give up their own time, etc. They are giving them out to people who volunteer or give up their own time [B]AND [/B]just happen to be able to make it to those cons. There are hundreds of people out there who do the same thing, or even more, and just don't happen to be able to get to cons like that. A person at our local store has probably run [I]twice [/I]as many tables of AL for folks than all the rest of the players there, combined. Another started running Encounters at the local store purely because he wanted to see the game grow in the local area, even tho for the first two seasons, he had to run it at the same time as [I]another [/I]tournament he was marshaling on Wednesdays. I'm sure there are similar situations out there all over the place. Should they not get the opportunity to get those special certs as well just because they don't happen to be able to get out to cons and such where they are being handed out? [/QUOTE]
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