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<blockquote data-quote="Burticusb" data-source="post: 6753878" data-attributes="member: 6791242"><p>With much sincere respect kalana, I can appreciate your position.</p><p></p><p>And to be honest even the Adventurer's Leagues as well.</p><p></p><p>However, realistically, citing play testing as the source of this ruling only furthers my point.</p><p></p><p>Power gaming will happen no matter the deterrent you place.</p><p></p><p>Maybe entrust/empower your DM staff to watch for these builds, and act on the behalf of the Adventurer's League as representative of the group make executive decisions at his table.</p><p></p><p>D&D has worked like this for decades on its own... I seriously feel that this is why these types of organizations come and go so often.</p><p></p><p>When did "play tests" start controlling our creativity?</p><p></p><p>Seriously, so what if someone creates a "pun pun"?</p><p></p><p>How much fun is he/she going to have playing it... and eventually everyone will know about it and say... Oh wait your playing a "Vengeance" Paladin wielding a Greatsword/Glaive with great weapon style and Great Weapon Master Feat.... Oh yeah, that's already there and it's broken as all get out.</p><p></p><p>Maybe a better approach is to encourage creativity in character creation and role playing.</p><p></p><p>There's just way to much focus in this group on rule mitigation... Again, 25 Pages is a pretty telling sign that this is a pretty wasted venture.</p><p></p><p>All those posts about waste in AL with Certs and other such things, pale in comparison on the cost in wasted time on this very debate.</p><p></p><p>Instead, why not just make it easy and say all official WoTC material is AL Legal...</p><p></p><p>Again just my few coppers worth...</p></blockquote><p></p>
[QUOTE="Burticusb, post: 6753878, member: 6791242"] With much sincere respect kalana, I can appreciate your position. And to be honest even the Adventurer's Leagues as well. However, realistically, citing play testing as the source of this ruling only furthers my point. Power gaming will happen no matter the deterrent you place. Maybe entrust/empower your DM staff to watch for these builds, and act on the behalf of the Adventurer's League as representative of the group make executive decisions at his table. D&D has worked like this for decades on its own... I seriously feel that this is why these types of organizations come and go so often. When did "play tests" start controlling our creativity? Seriously, so what if someone creates a "pun pun"? How much fun is he/she going to have playing it... and eventually everyone will know about it and say... Oh wait your playing a "Vengeance" Paladin wielding a Greatsword/Glaive with great weapon style and Great Weapon Master Feat.... Oh yeah, that's already there and it's broken as all get out. Maybe a better approach is to encourage creativity in character creation and role playing. There's just way to much focus in this group on rule mitigation... Again, 25 Pages is a pretty telling sign that this is a pretty wasted venture. All those posts about waste in AL with Certs and other such things, pale in comparison on the cost in wasted time on this very debate. Instead, why not just make it easy and say all official WoTC material is AL Legal... Again just my few coppers worth... [/QUOTE]
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