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<blockquote data-quote="darjr" data-source="post: 6754099" data-attributes="member: 52905"><p>I would actually like your suggestion. If every DM could come to the table and make very similar conclusions about what is legal on the fly at the game table, then there wouldn't be a problem and this rule would be unnecessary. However, I don't think that's possible so we would have to go with a lot of back and forth, lists of unwanted combo's, and some grief as character builds are forced to change, on an increasing basis. Then there would also be the debates back and forth about what should be excluded or allowed at every line item on any list. Then of course there are the actual broken games that will happen because no one will know all the issues without some of them hitting the table.</p><p></p><p>Then before you know it we are right back to the issues the fore mentioned rule is trying to prevent.</p><p></p><p>Or the game could forgo all that and every event would have to include an increasing amount of time before play of DM's going over peoples log sheets and character sheets. Stars forbid if the DM disagrees with a prior DM's decision to the point that the player will have to rebuild their character in detail. I would not like that one bit. I also think the number of new DM's stepping up to run would decrease rapidly as more and more is added to the rules base.</p><p></p><p>As to what could happen with unintended rules consequences? I really can't say. At least without a fair bit of play testing, and then we're right back where we started, lists, rebuilds, increasingly rapid changing rulings, and diminishing returns as more books appear.</p><p></p><p>I do appreciate the work that the volunteers put in to run the AL, I can't thank them enough, I hope they think it's worth it. I also think many of them are experienced with the management of organized play and didn't make this decision lightly.</p><p></p><p>Don't get me wrong, I don't think it's a magic bullet, but I do think it's wise.</p></blockquote><p></p>
[QUOTE="darjr, post: 6754099, member: 52905"] I would actually like your suggestion. If every DM could come to the table and make very similar conclusions about what is legal on the fly at the game table, then there wouldn't be a problem and this rule would be unnecessary. However, I don't think that's possible so we would have to go with a lot of back and forth, lists of unwanted combo's, and some grief as character builds are forced to change, on an increasing basis. Then there would also be the debates back and forth about what should be excluded or allowed at every line item on any list. Then of course there are the actual broken games that will happen because no one will know all the issues without some of them hitting the table. Then before you know it we are right back to the issues the fore mentioned rule is trying to prevent. Or the game could forgo all that and every event would have to include an increasing amount of time before play of DM's going over peoples log sheets and character sheets. Stars forbid if the DM disagrees with a prior DM's decision to the point that the player will have to rebuild their character in detail. I would not like that one bit. I also think the number of new DM's stepping up to run would decrease rapidly as more and more is added to the rules base. As to what could happen with unintended rules consequences? I really can't say. At least without a fair bit of play testing, and then we're right back where we started, lists, rebuilds, increasingly rapid changing rulings, and diminishing returns as more books appear. I do appreciate the work that the volunteers put in to run the AL, I can't thank them enough, I hope they think it's worth it. I also think many of them are experienced with the management of organized play and didn't make this decision lightly. Don't get me wrong, I don't think it's a magic bullet, but I do think it's wise. [/QUOTE]
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