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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="Goonalan" data-source="post: 5617459" data-attributes="member: 16069"><p>Again, in answer to various points-</p><p></p><p><u>The Hobgoblin bodies</u></p><p></p><p>The bodies are slung down the pit- unless anyone objects in the next 12 or so hours. A brief glimpse down below confirms the presence of at least two large creatures- voracious in their appetite.</p><p></p><p><u>Tixter's body</u></p><p></p><p>Is there anyone who wants to go and get Tixter, any precautions being taken- who's it going to be. And remember- getting over the pit, a leap is an Athletics check, using the rope is an Acrobatics check- neither too difficult you sumise.</p><p></p><p><u>Spizz gets Intimidated (again)</u></p><p></p><p>Spizz is not use he understands all that Velani has asked, certainly the Goblin is shaking his head furiously at the thought of moving with the front of the company- he's a Sharpshooter by trade, he's not a front-line soldier.</p><p></p><p>Also he's not keen on the company- Freggo and/or Velani.</p><p></p><p>"The general... The general..." He screeches, and clings on to Viator, he seems to think that Viator is the nastiest, loudest and therefore the power of your group. He's happy to stick around Viator, and help out where he can.</p><p></p><p>"Spizz not know lots, Spizz only been few places- this place dangerous, Goblins go bye-bye, nasties about- Undeadies and brrrrrr..." The last part of the statement, the 'brrrrrr' is Spizz's fear manifested- he's clearly not sure what is out there, but some of it is bad- apparently.</p><p></p><p>He is keen to get any healing that is going- note this will also count as a success to getting him on-side.</p><p></p><p><u>The Entrance chamber</u></p><p></p><p>Spizz has already answered this question, or at least as much as he knows-</p><p></p><p>WHERE ARE THE TOWN FOLK?!</p><p></p><p>"In crypts, from main entrance- both downstairs- Fat Dwarf in one, Witch in other..." Spizz gibbers and gulps, again trying to protect himslef from Viator's mental magic.</p><p></p><p>And...</p><p></p><p>It's one of those dragons, right? Or is it something else? Kyalia asks.</p><p></p><p>"Drake- two Drakes, big Drakes, angry Drakes- Sinruth's ride. Sinruth's pets." Spizz volunteers, working towards a brownie point.</p><p></p><p>Spizz confirms that the north passage heads downstairs in to a chamber with two Drakes in it (which you presume are the creatures down the pits here), also the Witch prisoner (Zurriksa) is down there.</p><p></p><p>Spizz confirms that the Dwarf prisoner (Adronsius) is to the west, down stairs again.</p><p></p><p>More info about the entrance chamber will be available when we finish this area- Tixter's body recovery or...</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5617459, member: 16069"] Again, in answer to various points- [U]The Hobgoblin bodies[/U] The bodies are slung down the pit- unless anyone objects in the next 12 or so hours. A brief glimpse down below confirms the presence of at least two large creatures- voracious in their appetite. [U]Tixter's body[/U] Is there anyone who wants to go and get Tixter, any precautions being taken- who's it going to be. And remember- getting over the pit, a leap is an Athletics check, using the rope is an Acrobatics check- neither too difficult you sumise. [U]Spizz gets Intimidated (again)[/U] Spizz is not use he understands all that Velani has asked, certainly the Goblin is shaking his head furiously at the thought of moving with the front of the company- he's a Sharpshooter by trade, he's not a front-line soldier. Also he's not keen on the company- Freggo and/or Velani. "The general... The general..." He screeches, and clings on to Viator, he seems to think that Viator is the nastiest, loudest and therefore the power of your group. He's happy to stick around Viator, and help out where he can. "Spizz not know lots, Spizz only been few places- this place dangerous, Goblins go bye-bye, nasties about- Undeadies and brrrrrr..." The last part of the statement, the 'brrrrrr' is Spizz's fear manifested- he's clearly not sure what is out there, but some of it is bad- apparently. He is keen to get any healing that is going- note this will also count as a success to getting him on-side. [U]The Entrance chamber[/U] Spizz has already answered this question, or at least as much as he knows- WHERE ARE THE TOWN FOLK?! "In crypts, from main entrance- both downstairs- Fat Dwarf in one, Witch in other..." Spizz gibbers and gulps, again trying to protect himslef from Viator's mental magic. And... It's one of those dragons, right? Or is it something else? Kyalia asks. "Drake- two Drakes, big Drakes, angry Drakes- Sinruth's ride. Sinruth's pets." Spizz volunteers, working towards a brownie point. Spizz confirms that the north passage heads downstairs in to a chamber with two Drakes in it (which you presume are the creatures down the pits here), also the Witch prisoner (Zurriksa) is down there. Spizz confirms that the Dwarf prisoner (Adronsius) is to the west, down stairs again. More info about the entrance chamber will be available when we finish this area- Tixter's body recovery or... [/QUOTE]
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