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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="Goken100" data-source="post: 5620831" data-attributes="member: 42968"><p><strong>Freggo tries to get simself surrounded</strong></p><p></p><p>Freggo nods at Ah-shahran, <strong>"Right, get in there, got it!"</strong> </p><p></p><p>Then he watches as his not-being-too-many-more theory is disproven by the ceaseless march of hobgoblins. <em>Well, nothing better for a group of villains than jumping into the middle of them and whirling around dramatically! At least, that seems like the sort of thing the hero would do... good thing I've got this new armor, the old stuff was full of holes...</em></p><p></p><p>Once again Freggo applies his well-worn magic trick to mesmerize his opponents and slip in to just where he wants to be, delivering a precise slash to the nearest one. When Freggo has the attention of all of the rather confused hobgoblins on all sides, Freggo calls out to their leader. <strong>"Deadeye, behold a hero in your midst!"</strong> His sword explodes with light, and he rips it around him in a wide arc, blasting into the fiendish creatures and leaving a nimbus of magic on any that fail to deflect the blow.</p><p></p><p>[sblock=Mechanics]</p><p>Move Action: Move to H:11</p><p>Standard Action: Luring Strike vs. Hob#7, First Shifting to G:12, then HIT and shift to G:13, drawing Hob#7 to G:12</p><p>Minor: Aegis of Ensnarement vs. Deadeye</p><p>Action Point: Sword of Sigils in burst 1 - Each target hit is also marked until the end of my next turn. In addition to the normal -2 for attacks not including Freggo, targets marked in this way take 4 force damage when the not-including-Freggo attack is resolved.</p><p>Free Action: Tempted to use Heroic Effort to gain +4 to the attack against Hob#6. Depends... how well armored are these hobgoblins? Are they locking their shields together? If he doesn't seem too well defended, Freggo will go for it.</p><p>[/sblock]</p><p></p><p>[ooc]By the way, marked enemies are not subject to a defender's aura. This is quite a nice synergy with our two defenders, I think.[/ooc]</p></blockquote><p></p>
[QUOTE="Goken100, post: 5620831, member: 42968"] [b]Freggo tries to get simself surrounded[/b] Freggo nods at Ah-shahran, [b]"Right, get in there, got it!"[/b] Then he watches as his not-being-too-many-more theory is disproven by the ceaseless march of hobgoblins. [i]Well, nothing better for a group of villains than jumping into the middle of them and whirling around dramatically! At least, that seems like the sort of thing the hero would do... good thing I've got this new armor, the old stuff was full of holes...[/i] Once again Freggo applies his well-worn magic trick to mesmerize his opponents and slip in to just where he wants to be, delivering a precise slash to the nearest one. When Freggo has the attention of all of the rather confused hobgoblins on all sides, Freggo calls out to their leader. [b]"Deadeye, behold a hero in your midst!"[/b] His sword explodes with light, and he rips it around him in a wide arc, blasting into the fiendish creatures and leaving a nimbus of magic on any that fail to deflect the blow. [sblock=Mechanics] Move Action: Move to H:11 Standard Action: Luring Strike vs. Hob#7, First Shifting to G:12, then HIT and shift to G:13, drawing Hob#7 to G:12 Minor: Aegis of Ensnarement vs. Deadeye Action Point: Sword of Sigils in burst 1 - Each target hit is also marked until the end of my next turn. In addition to the normal -2 for attacks not including Freggo, targets marked in this way take 4 force damage when the not-including-Freggo attack is resolved. Free Action: Tempted to use Heroic Effort to gain +4 to the attack against Hob#6. Depends... how well armored are these hobgoblins? Are they locking their shields together? If he doesn't seem too well defended, Freggo will go for it. [/sblock] [ooc]By the way, marked enemies are not subject to a defender's aura. This is quite a nice synergy with our two defenders, I think.[/ooc] [/QUOTE]
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