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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="RavenBlackthorne" data-source="post: 5665298" data-attributes="member: 83060"><p>Viator spots the new enemies and springs to action. In a blur he streaks into the centre of the room. Without a moment's hesitation, he reaches out with both of his hands at the ettercap on it's own in the corner. His blood burns as his power sears through him and the air around the creature thickens, slowing and resisting his movements but not binding him totally.</p><p> </p><p>Suddenly, Viator spins on the spot, arms still out, turning towards the spider creature on the other side of the room. The bound ettercap follows his gesture, is lifted and goes flying across the room! It collides heavily with its companion and they both fall sprawled to the ground, infront of Kali and Velani.</p><p> </p><p>Viator breathes hard and lifts a twitching hand to his head before his eyes flick open and his left hand flies out again. A low hum is heard near the newly fallen enemies and a build of static seems to crawl across their bodies, causing their bodies to spasm unpredictably.</p><p> </p><p>[sblock=Actions]Move = Fey Step to E12</p><p>Standard = Living Missile: Ettercap #3 - MISS slowed (save ends)</p><p>Minor = Living Missile attack: slide Ettercap #3 to E9 - 6 dmg and prone; Ettercap Fang Guard #2 - HIT for 13 dmg and prone</p><p>Action Point = Dishearten at D10: Ettercap Fang Guard #2 - HIT 6 dmg and -2 to attack; Ettercap #3 - HIT 6 dmg and -2 to attack[/sblock]</p><p> </p><p>[sblock=Viator Combat Stats]AC: 15 Fort: 13 Ref: 15 Will: 16 </p><p>Init: +1 PI: 18 PP:18</p><p>HP: 30/30</p><p>Surges: 5/8</p><p>Power Points: 2/3</p><p>[sblock=Powers]<span style="color: green">Dimensional Scramble (+7 vs Fort, 1d6+5 dmg and teleport)</span></p><p><span style="color: green">Dishearten (+7 vs Will, 1d6+5 psychic dmg and -2 to attack)</span></p><p><span style="color: red"><s>Fey Step</s></span></p><p><span style="color: red">Far Hand</span></p><p><span style="color: red">Forceful Push</span></p><p><span style="color: red">Transport Self</span></p><p><span style="color: red"><s>Adept’s Insight</s></span></p><p><span style="color: slategray"><s>Living Missile (+7 vs Fort, immobilized/slowed (save ends);</s> +7 vs Ref, 2d6+5 dmg and prone - half for primary target and prone)</span></p><p>[/sblock][sblock=Rituals]Sending</p><p>Tenser’s Floating Disk</p><p>Unseen Servant</p><p>[/sblock][sblock= Skills]Acrobatics +1</p><p>Arcana +14</p><p>Athletics +0</p><p>Bluff +2</p><p>Diplomacy +2</p><p>Dungeoneering +3</p><p>Endurance +3</p><p>Heal +3</p><p>History +12</p><p>Insight +8</p><p>Intimidate +2</p><p>Nature +3</p><p>Perception +8</p><p>Religion +5</p><p>Stealth +1</p><p>Streetwise +7</p><p>Thievery +1</p><p>[/sblock]</p><p>[sblock=Interactive Char Sheet]<a href="http://iplay4e.appspot.com/characters/agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhiGze4EDA" target="_blank"><span style="color: #0066cc">Viator at iplay4e</span></a>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="RavenBlackthorne, post: 5665298, member: 83060"] Viator spots the new enemies and springs to action. In a blur he streaks into the centre of the room. Without a moment's hesitation, he reaches out with both of his hands at the ettercap on it's own in the corner. His blood burns as his power sears through him and the air around the creature thickens, slowing and resisting his movements but not binding him totally. Suddenly, Viator spins on the spot, arms still out, turning towards the spider creature on the other side of the room. The bound ettercap follows his gesture, is lifted and goes flying across the room! It collides heavily with its companion and they both fall sprawled to the ground, infront of Kali and Velani. Viator breathes hard and lifts a twitching hand to his head before his eyes flick open and his left hand flies out again. A low hum is heard near the newly fallen enemies and a build of static seems to crawl across their bodies, causing their bodies to spasm unpredictably. [sblock=Actions]Move = Fey Step to E12 Standard = Living Missile: Ettercap #3 - MISS slowed (save ends) Minor = Living Missile attack: slide Ettercap #3 to E9 - 6 dmg and prone; Ettercap Fang Guard #2 - HIT for 13 dmg and prone Action Point = Dishearten at D10: Ettercap Fang Guard #2 - HIT 6 dmg and -2 to attack; Ettercap #3 - HIT 6 dmg and -2 to attack[/sblock] [sblock=Viator Combat Stats]AC: 15 Fort: 13 Ref: 15 Will: 16 Init: +1 PI: 18 PP:18 HP: 30/30 Surges: 5/8 Power Points: 2/3 [sblock=Powers][COLOR=green]Dimensional Scramble (+7 vs Fort, 1d6+5 dmg and teleport)[/COLOR] [COLOR=green]Dishearten (+7 vs Will, 1d6+5 psychic dmg and -2 to attack)[/COLOR] [COLOR=red][s]Fey Step[/s][/COLOR] [COLOR=red]Far Hand[/COLOR] [COLOR=red]Forceful Push[/COLOR] [COLOR=red]Transport Self[/COLOR] [COLOR=red][s]Adept’s Insight[/s][/COLOR] [COLOR=slategray][s]Living Missile (+7 vs Fort, immobilized/slowed (save ends);[/s] +7 vs Ref, 2d6+5 dmg and prone - half for primary target and prone)[/COLOR] [/sblock][sblock=Rituals]Sending Tenser’s Floating Disk Unseen Servant [/sblock][sblock= Skills]Acrobatics +1 Arcana +14 Athletics +0 Bluff +2 Diplomacy +2 Dungeoneering +3 Endurance +3 Heal +3 History +12 Insight +8 Intimidate +2 Nature +3 Perception +8 Religion +5 Stealth +1 Streetwise +7 Thievery +1 [/sblock] [sblock=Interactive Char Sheet][URL="http://iplay4e.appspot.com/characters/agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhiGze4EDA"][COLOR=#0066cc]Viator at iplay4e[/COLOR][/URL][/sblock][/sblock] [/QUOTE]
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