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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="tiornys" data-source="post: 5693420" data-attributes="member: 17633"><p><strong>Ah-shahran lies on the ground</strong></p><p></p><p><span style="color: Yellow">uuuuuurrrrrggggghhhhhhh.....</span> Ah-shahran stirs feebly as radiant light from Velani energizes him, but he remains on the ground, apparently still unconscious. However, his cognizance is apparent to the party as Gorm flickers into view briefly, a familiar tactic that empowers an attack from Kyalia while bolstering Freggo.</p><p></p><p>[ooc]Not that it matters, but Ah-shahran takes 6 damage when Gorm is "killed": 10+1/2 level to dismiss, 5+1/2 level damage taken.</p><p></p><p>Velani can't use Guardian's Counter on Ah-shahran from M:19, even if I succeed on both saves, because I can't shift while prone, so I can't swap places with her. On the other hand, it's legal and arguably good tactics for her to occupy N:19, as that lets Ah-shahran shift a square should he ever get around to standing. From there, she can arguably use Guardian's Counter even if Ah-shahran can't move. Righteous Shield is available in any case.</p><p></p><p>Sadly, Holy Smite only dazes on a hit, but has to be declared before the attack, and does do radiant damage on a miss. Which I'm pretty sure these are vulnerable to.[/ooc]</p><p></p><p>[sblock=Mechanics]make some saves</p><p>vs. immobilize--fail</p><p>vs. stunned--add Memory of a Thousand Lifetimes as a no action--success</p><p></p><p>edit: retcon the save vs. stunned to beginning of turn</p><p>Minor: Call Spirit Companion at N:24, 4 temp HP to Freggo</p><p>Standard: Spirit Infusion on Kyalia, enhanced RBA on unknown #2</p><p>Move-->Minor: Inspiring Word on Ah-shahran</p><p>No action: Religion for monster knowledge check on the unknown undeads[/sblock]</p><p></p><p>[sblock=Combat Status]<strong>HP: 20/35</strong> Surges: 6/8 Surge Value: 8</p><p><strong>AC:</strong> 17 <strong>Fortitude:</strong> 12 <strong>Reflex:</strong> 15 <strong>Will:</strong> 17</p><p><strong>Resist:</strong> 6 necrotic, 6 radiant <strong>Saving Throw mods:</strong> none</p><p><strong>Speed:</strong> 6 <strong>Initiative:</strong> (+3) 13</p><p><strong>Passive Insight:</strong> 20 <strong>Passive Perception:</strong> 20</p><p><strong>Action Points: 1 <span style="color: red">[] Usage this encounter</span></strong></p><p><strong><span style="color: red">[] Second Wind</span></strong></p><p><strong>[][][] Failed Death Saves</strong></p><p><strong></strong></p><p><strong>Current Status:</strong> immobilized, prone</p><p></p><p><strong>Actions:</strong></p><p><strong>[]Standard</strong></p><p><strong>[]Move</strong></p><p><strong>[]Minor</strong></p><p><strong>[]Immediate</strong></p><p></p><p><strong>Powers:</strong></p><p><strong><span style="color: green">Spirit Infusion, Direct the Strike, Call Spirit Companion</span> <span style="color: red">Twin Panthers, Hand of Radiance, Adaptive Stratagem, <s>Memory of a Thousand Lifetimes</s>, Healing Spirit, <s>Inspiring Word</s>, Speak with Spirits, Cast Fortune, </span> <span style="color: SlateGray">Spirit of the Healing Flood,</span> <span style="color: Orange">Potion of Healing</span></strong></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="tiornys, post: 5693420, member: 17633"] [b]Ah-shahran lies on the ground[/b] [COLOR="Yellow"]uuuuuurrrrrggggghhhhhhh.....[/COLOR] Ah-shahran stirs feebly as radiant light from Velani energizes him, but he remains on the ground, apparently still unconscious. However, his cognizance is apparent to the party as Gorm flickers into view briefly, a familiar tactic that empowers an attack from Kyalia while bolstering Freggo. [ooc]Not that it matters, but Ah-shahran takes 6 damage when Gorm is "killed": 10+1/2 level to dismiss, 5+1/2 level damage taken. Velani can't use Guardian's Counter on Ah-shahran from M:19, even if I succeed on both saves, because I can't shift while prone, so I can't swap places with her. On the other hand, it's legal and arguably good tactics for her to occupy N:19, as that lets Ah-shahran shift a square should he ever get around to standing. From there, she can arguably use Guardian's Counter even if Ah-shahran can't move. Righteous Shield is available in any case. Sadly, Holy Smite only dazes on a hit, but has to be declared before the attack, and does do radiant damage on a miss. Which I'm pretty sure these are vulnerable to.[/ooc] [sblock=Mechanics]make some saves vs. immobilize--fail vs. stunned--add Memory of a Thousand Lifetimes as a no action--success edit: retcon the save vs. stunned to beginning of turn Minor: Call Spirit Companion at N:24, 4 temp HP to Freggo Standard: Spirit Infusion on Kyalia, enhanced RBA on unknown #2 Move-->Minor: Inspiring Word on Ah-shahran No action: Religion for monster knowledge check on the unknown undeads[/sblock] [sblock=Combat Status][B]HP: 20/35[/B] Surges: 6/8 Surge Value: 8 [B]AC:[/B] 17 [B]Fortitude:[/B] 12 [B]Reflex:[/B] 15 [B]Will:[/B] 17 [B]Resist:[/B] 6 necrotic, 6 radiant [B]Saving Throw mods:[/B] none [B]Speed:[/B] 6 [B]Initiative:[/B] (+3) 13 [B]Passive Insight:[/B] 20 [B]Passive Perception:[/B] 20 [B]Action Points: 1 [COLOR=red][] Usage this encounter [] Second Wind[/COLOR] [][][] Failed Death Saves Current Status:[/B] immobilized, prone [B]Actions: []Standard []Move []Minor []Immediate[/B] [B]Powers: [COLOR=green]Spirit Infusion, Direct the Strike, Call Spirit Companion[/COLOR] [COLOR=red]Twin Panthers, Hand of Radiance, Adaptive Stratagem, [s]Memory of a Thousand Lifetimes[/s], Healing Spirit, [s]Inspiring Word[/s], Speak with Spirits, Cast Fortune, [/COLOR] [COLOR=SlateGray]Spirit of the Healing Flood,[/COLOR] [color=Orange]Potion of Healing[/color][/B] [/sblock] [/QUOTE]
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