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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="Goonalan" data-source="post: 5693432" data-attributes="member: 16069"><p>[GM]That'll do it too.[/GM]</p><p></p><p>Ah-shahran, even lying on the floor, is a danger to others- Gorm appears momentarily,making Freggo feel better equiped for the fight ahead. A moment later the hound disappears and Kyalia fires off another arrow- plugging the creature, who however shows few signs of ceasing its onslaught.</p><p></p><p>The Deva's body glows for a second, many of his wounds close over and he feels all the better for it.</p><p></p><p>[sblock=Combat]</p><p></p><p>Encounter #17 Thurann</p><p></p><p>Turn: 2</p><p></p><p>Initiative (* = Next to play)</p><p></p><p>23 Kali</p><p>22 ??? #1</p><p>22 ??? #2</p><p>21 Skeleton #1</p><p>21 Skeleton #2</p><p>21 Skeleton #3</p><p>21 Skeleton #4</p><p>21 Skeleton #5</p><p>21 Skeleton #6</p><p>17 Velani</p><p>13 Ah-shahran</p><p>9 Viator*</p><p>5 Freggo</p><p>Kyalia</p><p>5 Zombie #3</p><p>1 Thurann</p><p></p><p>HP & Conditions</p><p></p><p>PCs</p><p>Ah-shahran 35/20 Surges 8/7. AP1. Immobilised (Save ends). Prone.</p><p>Freggo 33/32 (+4 Temp HP) Surges 9/7.  AP1</p><p>Kalimaru 30/30 (+4 Temp HP) Surges 8/6.  AP1</p><p>Kyalia 31/31 Surges 8/8. AP2</p><p>Velani 39/38  (+4 Temp HP) Surges 10/5. AP1</p><p>Viator 30/30 Surges 8/8. AP2. All have CA.</p><p></p><p>Monsters</p><p></p><p>Zombie #1- 40 HP damage taken- DEAD.</p><p>Zombie #2- 40 HP damage taken- DEAD.</p><p>Zombie #3- 32 HP damage taken- Bloodied.</p><p>??? #1- </p><p>??? #2-  22 HP damage taken.</p><p>Skeleton #1- </p><p>Skeleton #2- </p><p>Skeleton #3- </p><p>Skeleton #4- </p><p>Skeleton #5- </p><p>Skeleton #6- </p><p></p><p>Actions To Date</p><p></p><p>Turn #1 </p><p></p><p>Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD.</p><p></p><p>Kyalia- Delay.</p><p></p><p>Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage.</p><p></p><p>Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali.</p><p></p><p>Viator- Move (Run) N21. Move (Run) O29.</p><p></p><p>Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD.</p><p></p><p>Kyalia- Move N21. Ready Fading Strike.</p><p></p><p>Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage.</p><p></p><p>Thurann- Move K33- huddle in the corner and cry, ready to run.</p><p></p><p>Turn #2</p><p></p><p>Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31.</p><p></p><p>??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends).</p><p></p><p>??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends).</p><p></p><p>Skeleton #1- Double Move J26.</p><p></p><p>Skeleton #2- Double Move H26.</p><p></p><p>Skeleton #3- Double Move G25.</p><p></p><p>Skeleton #4- Double Move F26.</p><p></p><p>Skeleton #5- Double Move D26.</p><p></p><p>Skeleton #6- Double Move C26.</p><p></p><p>Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success.</p><p></p><p>Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied.</p><p></p><p>Viator- </p><p></p><p>Freggo- </p><p></p><p>Kyalia- </p><p></p><p>Zombie #3- </p><p></p><p>[/sblock]</p><p></p><p>New Map- same as the last.</p><p></p><p>Next up Viator, followed by Freggo and Kyalia...</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5693432, member: 16069"] [GM]That'll do it too.[/GM] Ah-shahran, even lying on the floor, is a danger to others- Gorm appears momentarily,making Freggo feel better equiped for the fight ahead. A moment later the hound disappears and Kyalia fires off another arrow- plugging the creature, who however shows few signs of ceasing its onslaught. The Deva's body glows for a second, many of his wounds close over and he feels all the better for it. [sblock=Combat] Encounter #17 Thurann Turn: 2 Initiative (* = Next to play) 23 Kali 22 ??? #1 22 ??? #2 21 Skeleton #1 21 Skeleton #2 21 Skeleton #3 21 Skeleton #4 21 Skeleton #5 21 Skeleton #6 17 Velani 13 Ah-shahran 9 Viator* 5 Freggo Kyalia 5 Zombie #3 1 Thurann HP & Conditions PCs Ah-shahran 35/20 Surges 8/7. AP1. Immobilised (Save ends). Prone. Freggo 33/32 (+4 Temp HP) Surges 9/7. AP1 Kalimaru 30/30 (+4 Temp HP) Surges 8/6. AP1 Kyalia 31/31 Surges 8/8. AP2 Velani 39/38 (+4 Temp HP) Surges 10/5. AP1 Viator 30/30 Surges 8/8. AP2. All have CA. Monsters Zombie #1- 40 HP damage taken- DEAD. Zombie #2- 40 HP damage taken- DEAD. Zombie #3- 32 HP damage taken- Bloodied. ??? #1- ??? #2- 22 HP damage taken. Skeleton #1- Skeleton #2- Skeleton #3- Skeleton #4- Skeleton #5- Skeleton #6- Actions To Date Turn #1 Kali- Move N22. Assassin's Shroud Zombie #1. Charge Zombie #1 Battleaxe- Hit 13 damage & Dual Weapon Attack Hit- 11 damage & Shroud 6 damage & Power Strike 10 damage = 40 damage- DEAD. Kyalia- Delay. Velani- Move N20. Defender's Aura. Charge Zombie #2- Hit 13 damage. Ah-shahran- Move N19. Dismiss Gorm. Call Spirit Companion M30 +4 Temp HP Kali. Viator- Move (Run) N21. Move (Run) O29. Freggo- Move M20. Charge Zombie #2- Crit- Auto Kill- DEAD. Kyalia- Move N21. Ready Fading Strike. Zombie #3- Charge- Kyalia Readied Action Fading Strike Zombie #3- Hit 9 damage & Shift M23. Continue Charge Gorm- Hit 11 damage- Gorm gone- Ah-shahran 5 damage. Thurann- Move K33- huddle in the corner and cry, ready to run. Turn #2 Kali- Cunning Fox. Shift O30. Charge Zombie #3- Hit 9 damage- Bloodied & Dual Weapon Attack- Hit 11 damage & Shift M31. ??? #1- Move (Stealth = 25 (Trained)) N18. Claw CA Ah-shahran- Hit 16 damage- Bloodied & Immobilised (save ends). ??? #2- Move M18. Bite Ah-shahran- Hit 24 damage- Dying & Stunned (Save ends). Skeleton #1- Double Move J26. Skeleton #2- Double Move H26. Skeleton #3- Double Move G25. Skeleton #4- Double Move F26. Skeleton #5- Double Move D26. Skeleton #6- Double Move C26. Velani- Move M19. Inspiring Word Ah-shahran +3 HP- no longer Dying. Vengeful Strike ??? #2- Miss with Holy Smite = 5 Radiant damage +5 Vulnerable = 10 damage & Ah-shahran save vs Stunned (with Memory of 1000) = Success. Ah-shahran- Summon Spirit Companion +4 Temp HP Freggo. Spirit Infusion Kyalia Longbow ??? #2- Hit 12 damage. Inspiring Word +1 HP Self- no longer Bloodied. Viator- Freggo- Kyalia- Zombie #3- [/sblock] New Map- same as the last. Next up Viator, followed by Freggo and Kyalia... [/QUOTE]
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