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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="Goonalan" data-source="post: 5735364" data-attributes="member: 16069"><p><span style="color: Orange"></span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">And that should do it...</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Velani, happy to see Gorm- albeit briefly, lashes out with her longsword and cuts the final fiend down...</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">The chamber turns to silence.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">[sblock=Combat]</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Encounter #19 Frazzle & playmates.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Turn: 2</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Initiative (* = Next to play)</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">27 Kyalia</span></p><p><span style="color: Orange">21 Ah-shahran</span></p><p><span style="color: Orange">21 Freggo*</span></p><p><span style="color: Orange">20 Velani</span></p><p><span style="color: Orange">12 Kali</span></p><p><span style="color: Orange">6 Viator</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">HP & Conditions</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">PCs</span></p><p><span style="color: Orange">Ah-shahran 35/35 Surges 8/4. AP1. </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Freggo 33/32 Surges 9/4. AP2. PelorBonus. +4 damage (Ah-shahran End 2). Regen 2 while Bloodied, end Minor get 10 HP back.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Kalimaru 30/28 Surges 8/4. AP1. PelorBonus. Regen 2 while Bloodied, end Minor get 10 HP back.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Kyalia 31/31 Surges 8/8. AP2. PelorBonus. +2 & Quarry Lord Frazzle. Regen 2 while Bloodied, end Minor get 10 HP back.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Velani 39/34 (4 Temp HP) Surges 10/3. AP0. PelorBonus. Regen 2 while Bloodied, end Minor get 10 HP back.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Viator 30/30 Surges 8/7. AP2. PelorBonus. </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Monsters</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Big Rat #1- 14 HP damage taken- DEAD.</span></p><p><span style="color: Orange">Big Rat #2- 9 HP damage taken- DEAD.</span></p><p><span style="color: Orange">Big Rat #3- 14 HP damage taken- DEAD.</span></p><p><span style="color: Orange">Rat #4- 55 HP damage taken- DEAD.</span></p><p><span style="color: Orange">Rat #5- 49 HP damage taken- DEAD. </span></p><p><span style="color: Orange">Rat #6- 68 HP damage taken- DEAD.</span></p><p><span style="color: Orange">Rat Swarm- 33 HP damage taken- DEAD.</span></p><p><span style="color: Orange">Lord Frazzle- 56 HP damage taken- DEAD.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Actions To Date</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Turn #1 </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Kyalia- Begin the Hunt Lord Frazzle. Change to Humanoid form & Shift L5. Twin Shot Lord Frazzle- Hit & Hit 19 damage. Move N7.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Ah-shahran- Adaptive Stratagem Freggo. Move J3 & Gorm I3. Corellon's Boon of Arcane Might- Dread Presence Rat Swarm- 14 Necrotic + 5 Vulnerable = 19 damage- Bloodied & Rat #1- 14 Necrotic- DEAD & Rat #2- Miss & Rat #3- 14 Necrotic- DEAD & Rat #4- 14 Necrotic & Rat #5- 14 Necrotic & Rat #6- Miss & Lord Frazzle- 14 Necrotic- Bloodied & those hit Slowed & Zone of Dread created. Action Point. Spirit of the Healing Flood- Rat Swarm- 9 damage +5 Vulnerable = 14 damage- DEAD & Rat #2- 9 damage- DEAD & Rat #4- 9 damage- Bloodied & Rat #5- Miss 4 damage & Rat #6- Crit 15 damage & Lord Frazzle- Miss 4 damage & All allies (except Viator) Regen 2 while Bloodied, cancel as a Minor for +10 HP. </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Freggo- Move L4. Charge Rat #4- Miss.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Velani- Move J6. Charge Lord Frazzle- Hit 10 damage +5 Radiant (Holy Smite) = 15 damage & Prone. Action Point. Valiant Strike Lord Frazzle- Miss. Defender's Aura- Frazzle Marked.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Rat #4- Bite Freggo- Miss. Shift.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Rat #5- Shift. Change Shape- Human. Ready Action.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Rat #6- Shift. Change Shape- Human. Readied Action Rat #5 Shortsword (CA) Velani- Miss. Rat #6 Short Sword (CA) Velani- Miss & both take 5 Necrotic damage. </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Kali- Move I6. Aspect of the Hawk. Charge Wereat #6- Hit 19 damage +4 Poison = 23 damage Bloodied & Slowed. Dual Weapon Attack Wererat #6- Miss. Action Point. Battleaxe Wereat #6- Hit 25 damage- DEAD.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Lord Frazzle- Plead to be allowed to crawl away- out of the Dread Presence Zone- Velani? Epic fail- Lord Frazzle dies...</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Viator- Fey Step L4. Dimensional Scramble (Aug 2) Rat #4- Hit 13 damage & Teleport & Wererat #5- Hit 13 damage- Bloodied & Teleported E6.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Turn #2</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Kyalia- Hunter's Quarry Rat #4. Fading Shot Rat #4- Hit 19 damage- DEAD.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Ah-shahran- Move Gorm G5. Spirit Infusion Velani Longsword Wererat #5- Hit 13 damage- DEAD. </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Freggo- </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Velani- </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">[/sblock]</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">[OOC]I take it you wish to have a look around, I'll just play out the perception stuff- if there are other skills you wish to employ then dive right.[/OOC]</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">The chamber is as described earlier, basically a shrine- with the pews facing towards some sort of strange altar affair. The light previously seen within the black rock altar has all but faded, a shadow of its former self- every now and then a dim shadowy red-orange glow comes to the surface, however its little more than a pinprick of light now.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Of more interest are the three broken shileds that litter the chamber- they are the treasures missing from the Hall of Great Valour- all three shields accounted for. As is the heraldic battle-standard in the corner, complete with clasped hands- another treasure recovered.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">That just leaves one item missing- the platinum ceremonial sword.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Next stop is the bodies of the fallen, alas the wererats have only a handful of coins each, Frazzle a little more, in total- 22gp, 22sp & 25cp, hardly a king's ransom- and not at all becoming of a Lord.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">That said the Gnome has a wonderous item stuffed in his backpack, or so it appears- a bedroll which seems to be magical in nature, this becomes obvious when the item seems to change shape in the hands of Kyalia (it was Gnome sized, it's now Kyalia sized). The bedroll looks extremely comfortable and is marked with a host of sigils and glyphs- worked into the stitching.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">The item is identified as a Restful Bedroll (from Kyalia's Magic Item list).</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">The search of the chamber and its inhabitants takes around five minutes, enough time to do also rest up.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">[sblock=XP, HP and AP]</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">HP & Conditions</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Ah-shahran 35/35 Surges 8/4. AP1. </span></p><p><span style="color: Orange">Freggo 33/32 Surges 9/4. AP2. PelorBonus.</span></p><p><span style="color: Orange">Kalimaru 30/28 Surges 8/4. AP1. PelorBonus. </span></p><p><span style="color: Orange">Kyalia 31/31 Surges 8/8. AP2. PelorBonus. </span></p><p><span style="color: Orange">Velani 39/34 Surges 10/3. AP0. PelorBonus.</span></p><p><span style="color: Orange">Viator 30/30 Surges 8/7. AP2. PelorBonus. </span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Note Velani is 5 HP down, is this enough to use a Surge?</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">XP </span></p><p><span style="color: Orange">Encounter #19 was another Level 2 Encounter 750 XP = 125 XP each, which results in a total 1849 XP each, only 401 XP from Level 3.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">[/sblock]</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">New Map-</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange"><a href="http://gallery.rptools.net/v/contrib/goonalan/Scales+of+War+%231+Rescue+at+Rivenroar/262+Frazzle+aftermath.jpg.html?g2_imageViewsIndex=1" target="_blank">262 Frazzle aftermath</a></span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Next up- What do people want to do in this chamber- is there anything else that needs to be checked out? Any other skills, or investigation that you need to do?</span></p></blockquote><p></p>
[QUOTE="Goonalan, post: 5735364, member: 16069"] [color=Orange] And that should do it... Velani, happy to see Gorm- albeit briefly, lashes out with her longsword and cuts the final fiend down... The chamber turns to silence. [sblock=Combat] Encounter #19 Frazzle & playmates. Turn: 2 Initiative (* = Next to play) 27 Kyalia 21 Ah-shahran 21 Freggo* 20 Velani 12 Kali 6 Viator HP & Conditions PCs Ah-shahran 35/35 Surges 8/4. AP1. Freggo 33/32 Surges 9/4. AP2. PelorBonus. +4 damage (Ah-shahran End 2). Regen 2 while Bloodied, end Minor get 10 HP back. Kalimaru 30/28 Surges 8/4. AP1. PelorBonus. Regen 2 while Bloodied, end Minor get 10 HP back. Kyalia 31/31 Surges 8/8. AP2. PelorBonus. +2 & Quarry Lord Frazzle. Regen 2 while Bloodied, end Minor get 10 HP back. Velani 39/34 (4 Temp HP) Surges 10/3. AP0. PelorBonus. Regen 2 while Bloodied, end Minor get 10 HP back. Viator 30/30 Surges 8/7. AP2. PelorBonus. Monsters Big Rat #1- 14 HP damage taken- DEAD. Big Rat #2- 9 HP damage taken- DEAD. Big Rat #3- 14 HP damage taken- DEAD. Rat #4- 55 HP damage taken- DEAD. Rat #5- 49 HP damage taken- DEAD. Rat #6- 68 HP damage taken- DEAD. Rat Swarm- 33 HP damage taken- DEAD. Lord Frazzle- 56 HP damage taken- DEAD. Actions To Date Turn #1 Kyalia- Begin the Hunt Lord Frazzle. Change to Humanoid form & Shift L5. Twin Shot Lord Frazzle- Hit & Hit 19 damage. Move N7. Ah-shahran- Adaptive Stratagem Freggo. Move J3 & Gorm I3. Corellon's Boon of Arcane Might- Dread Presence Rat Swarm- 14 Necrotic + 5 Vulnerable = 19 damage- Bloodied & Rat #1- 14 Necrotic- DEAD & Rat #2- Miss & Rat #3- 14 Necrotic- DEAD & Rat #4- 14 Necrotic & Rat #5- 14 Necrotic & Rat #6- Miss & Lord Frazzle- 14 Necrotic- Bloodied & those hit Slowed & Zone of Dread created. Action Point. Spirit of the Healing Flood- Rat Swarm- 9 damage +5 Vulnerable = 14 damage- DEAD & Rat #2- 9 damage- DEAD & Rat #4- 9 damage- Bloodied & Rat #5- Miss 4 damage & Rat #6- Crit 15 damage & Lord Frazzle- Miss 4 damage & All allies (except Viator) Regen 2 while Bloodied, cancel as a Minor for +10 HP. Freggo- Move L4. Charge Rat #4- Miss. Velani- Move J6. Charge Lord Frazzle- Hit 10 damage +5 Radiant (Holy Smite) = 15 damage & Prone. Action Point. Valiant Strike Lord Frazzle- Miss. Defender's Aura- Frazzle Marked. Rat #4- Bite Freggo- Miss. Shift. Rat #5- Shift. Change Shape- Human. Ready Action. Rat #6- Shift. Change Shape- Human. Readied Action Rat #5 Shortsword (CA) Velani- Miss. Rat #6 Short Sword (CA) Velani- Miss & both take 5 Necrotic damage. Kali- Move I6. Aspect of the Hawk. Charge Wereat #6- Hit 19 damage +4 Poison = 23 damage Bloodied & Slowed. Dual Weapon Attack Wererat #6- Miss. Action Point. Battleaxe Wereat #6- Hit 25 damage- DEAD. Lord Frazzle- Plead to be allowed to crawl away- out of the Dread Presence Zone- Velani? Epic fail- Lord Frazzle dies... Viator- Fey Step L4. Dimensional Scramble (Aug 2) Rat #4- Hit 13 damage & Teleport & Wererat #5- Hit 13 damage- Bloodied & Teleported E6. Turn #2 Kyalia- Hunter's Quarry Rat #4. Fading Shot Rat #4- Hit 19 damage- DEAD. Ah-shahran- Move Gorm G5. Spirit Infusion Velani Longsword Wererat #5- Hit 13 damage- DEAD. Freggo- Velani- [/sblock] [OOC]I take it you wish to have a look around, I'll just play out the perception stuff- if there are other skills you wish to employ then dive right.[/OOC] The chamber is as described earlier, basically a shrine- with the pews facing towards some sort of strange altar affair. The light previously seen within the black rock altar has all but faded, a shadow of its former self- every now and then a dim shadowy red-orange glow comes to the surface, however its little more than a pinprick of light now. Of more interest are the three broken shileds that litter the chamber- they are the treasures missing from the Hall of Great Valour- all three shields accounted for. As is the heraldic battle-standard in the corner, complete with clasped hands- another treasure recovered. That just leaves one item missing- the platinum ceremonial sword. Next stop is the bodies of the fallen, alas the wererats have only a handful of coins each, Frazzle a little more, in total- 22gp, 22sp & 25cp, hardly a king's ransom- and not at all becoming of a Lord. That said the Gnome has a wonderous item stuffed in his backpack, or so it appears- a bedroll which seems to be magical in nature, this becomes obvious when the item seems to change shape in the hands of Kyalia (it was Gnome sized, it's now Kyalia sized). The bedroll looks extremely comfortable and is marked with a host of sigils and glyphs- worked into the stitching. The item is identified as a Restful Bedroll (from Kyalia's Magic Item list). The search of the chamber and its inhabitants takes around five minutes, enough time to do also rest up. [sblock=XP, HP and AP] HP & Conditions Ah-shahran 35/35 Surges 8/4. AP1. Freggo 33/32 Surges 9/4. AP2. PelorBonus. Kalimaru 30/28 Surges 8/4. AP1. PelorBonus. Kyalia 31/31 Surges 8/8. AP2. PelorBonus. Velani 39/34 Surges 10/3. AP0. PelorBonus. Viator 30/30 Surges 8/7. AP2. PelorBonus. Note Velani is 5 HP down, is this enough to use a Surge? XP Encounter #19 was another Level 2 Encounter 750 XP = 125 XP each, which results in a total 1849 XP each, only 401 XP from Level 3. [/sblock] New Map- [url=http://gallery.rptools.net/v/contrib/goonalan/Scales+of+War+%231+Rescue+at+Rivenroar/262+Frazzle+aftermath.jpg.html?g2_imageViewsIndex=1]262 Frazzle aftermath[/url] Next up- What do people want to do in this chamber- is there anything else that needs to be checked out? Any other skills, or investigation that you need to do?[/color] [/QUOTE]
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