Scaling: How many level 1 characters should it take to defeat a level 10 character?

How many Vs. How many

  • A level 1 should equal a level 10

    Votes: 4 3.2%
  • Two level 1s should equal a level 10

    Votes: 3 2.4%
  • Three or four level 1s to equal a level 10

    Votes: 17 13.7%
  • Five to eight level 1s to equal a level 10

    Votes: 33 26.6%
  • Nine to sixteen level 1s to equal a level 10

    Votes: 37 29.8%
  • More than sixteen.

    Votes: 17 13.7%
  • A level 11 should equal a level 20

    Votes: 2 1.6%
  • Two level 11s should equal a level 20

    Votes: 10 8.1%
  • Three or four level 11s to equal a level 20

    Votes: 18 14.5%
  • Five to eight level 11s to equal a level 20

    Votes: 16 12.9%
  • Nine to sixteen level 11s to equal a level 20

    Votes: 17 13.7%
  • More than sixteen.

    Votes: 23 18.5%
  • I reject this question/have another answer

    Votes: 13 10.5%

The question is wrong too.

How big will the mob of level 1 characters have to be to defeat a level 10 character of the same class?

30 (20 dead or dying, 10 standing with positive HPs)

Sounds about right for what I'd like to see. Though ideally the class of the level 10 vs. class of the level 1's shouldn't much matter. ...Yeah, that'll never be.
 

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If the level 10 has no magical items, then I'd say 2-3. If they do, 3-4. But essentially, 1 for control, 1-2 for damage. If the level 10 is tougher, 1 for control(be that tanking or ranged control), 1-2 for damage, 1 for healing.
 


How about "Party A with a total of 10 class levels can take on Party B with a total of 10 class levels?"

So 10 level 1s can take a level 10 and two level 11s can take a level 20?
 

The question in some ways cannot be answered. Certainly in 1E/2E vs. 3/3.5E vs. 4E the answer winds up being different for each. Each is in some part defined by the answer which was produced FOR that edition. What I want is for the answer to FIT 5E. If 5E works with only two 1st level PC's being equivalent to a single 10th level PC so be it. If its scaling then bends so that it also has ten 10th level PC's equal to a single 20th level - but it works for 5E - then so be it.

You know, I remember saying this a LOT back in 2000 in the run-up to the publication of 3E: Don't judge 5E by its failure or success in being 1E or 3E or 4E. Judge 5E based on how well it does at being 5E.

If 5E is indeed going to greatly flatten the power curve between characters of greatly differing levels that could actually be an approach to D&D that I might highly enjoy. I've enjoyed versions with a quite steep power curve too and would be unlikely to reject the new version for ultimately doing likewise. What is more likely to irritate me is if it fails to make its designed power curve work enjoyably. I don't see how any of us will really know that until we have it.
 

The OP's question sort of reminds of 4E minions, in the sense of: how many minions should equal a generic monster (of the same level)?

IIRC in the 4E DMG, at lower levels it equated approximately four minions to one generic monster of the same level (in the XP bookkeeping for creating encounters).

Though from what I remember of 4E minions in actual gameplay, the minions were too easy most of the time. There probably should have been more minions per generic monster (of the same level), such that they were not too easy. Though how many more, is hard to determine exactly.
 

In response to the question: "How many level 1 characters should it take to defeat a level 10 character?"

One.

You never specified tactics, or out of combat methods. :cool:
 

One issue with a shallow power curve is the expected adversary/monster balance. A group of PCs should go from fighting goblins or Orcs to dragons. Logically if a group of PCs can beat 5-10 goblins at level 1 and you only have a 2-3 level 1 van beat a level 10, logically 10-20 goblins could best a dragon.

Personally I enjoy having the higher level games (paragon or epic) feel like they are taking on things far beyond what they could have imagined at level 1.

Sent from my Lumia 800 using Board Express
 

I hope it's not too many. My biggest issue with the 4e monster math is that, if you're a low-level character, you cannot fight (e.g.) a vampire. Go play for 3 years until you're level 7, then a single vampire will be a difficult encounter.

I want to fight vampires, dangit!
 

just a note:

3rd edition: it is more than 16. (going up 2 levels means doubling your power)
Level 9 = 16*level 1 (at least in theorie)

4th edition: it is 5 to 8 (going up 4 levela is doubling your power)
Level 9 = 4*level 1 (at least in theorie)
 

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